Needs improvement.
The game does not provide an explanation on how power affects income. Just displaying the current profit multiplier and the multiplier (and/or gained multiplier) after prestiging would make more sense. The “Lifetime Revenue” also resets after prestiging, which leads to not gaining any new power until surpassing previous progress. I think this should be changed. Lastly, progress becomes increasingly slow as the game proceeds, and it eventually takes a very long time to progress further. Some rebalancing would be ideal.
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