Clink & Think: Preschool Games

Clink & Think: Preschool Games

Learn Counting, Colors, Memory

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Free
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Details

  • Released
  • Updated
  • June 23, 2026
  • August 13, 2026

Features

Clink & Think: Preschool Games video #1 for iPhone
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About

Clink & Think is a gentle marble-and-tubes puzzle made for little thinkers (ages about 4–6). Drop glossy marbles into glass tubes and discover counting, colours, sorting, patterns and colour-mixing — at a calm, pressure-free pace. No reading required, nothing scary, nothing to rush. NINE GENTLE WAYS TO PLAY • Free Play — a no-rules sandbox: fill and pour, just for fun. • Learn — count and name colours with a friendly spoken voice. • Pattern — spot the pattern and keep it going. • Adventure — a friendly map of worlds to play through. • Challenge — copy the recipe card with the right marbles. • Sort — tidy the marbles so each tube is one colour. • Memory — peek, then build it back from memory. • Mix — combine primary colours to match a target (early STEM). • Decorate — earn stickers and build your own Playroom. LEARNING THROUGH PLAY • Counting, colours and left / middle / right, taught gently. • A warm spoken voice in six languages: English, French, Spanish, Portuguese, Italian and German (follows your device, or pick one). • Colour-blind-friendly: every colour also has its own shape. GROWS WITH YOUR CHILD • Clear an Adventure world to earn its glossy marble theme — fruit, animals, dinosaurs, outer space and more. • Collect stickers and decorate a cosy Playroom of your own. • Progress follows your child across their iPhone and iPad with iCloud. MADE FOR FAMILIES • No ads. No third-party tracking. No data collected. Works fully offline. • Purchases and settings are behind a parental gate. • Free to play. One optional one-time Full Unlock ($2.99) opens every mode, all worlds and all difficulties — yours forever, no subscriptions. Clink, think, and play. We hope your little one loves it. Questions? dev@peltriaux.com
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What's New in Clink & Think

1.2

August 13, 2026

An update for the grown-ups. Everything new here is optional and switched off until you turn it on. Daily play-time limit - set a gentle 15, 30, 45 or 60 minute budget for the day. Your child always finishes the puzzle they are on; play never stops mid-game. A calm end to the session - when the time is up, a friendly screen says it is time for a break. No alarms, no countdown, and no clock for your child to watch. More time when you want it - a grown-up can add 10 or 20 minutes, or the rest of the day, behind the same number puzzle that guards Settings. This week - the Child's Progress screen now shows how long your child played each day, and which skills they practised. Shared across your devices - the limit and the weekly summary follow your child from iPhone to iPad through your own iCloud. Still no ads, no tracking, and no data collected. Works offline.

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In-App Purchases

$2.99

Alles freischalten

Alle Modi und Welten, für immer.

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