
Coast: Macros & Trackpad
Build your own controller
About
What's New in Coast
1.2
August 9, 2026
Gamepad mode. Flip a grid into Gamepad mode and it lays itself out as a controller: twin sticks, D-pad, ABXY, bumpers, feathered triggers, and the system trio, sized for landscape. Turn on gyro steering instead and the phone becomes the wheel: hold it flat, tilt to steer, tap to re-centre, with full-height throttle and brake paddles. What each control sends comes from the grid's pad mapping, so one picker re-binds the whole pad. Presets for Action/FPS, Racing, Platformer, and Emulator, plus per-control overrides. Every pad control is an ordinary widget you can move, resize, recolor, rebind, or delete, and the mapping travels with the grid through iCloud, export, and import. The pad plays through keyboard and mouse, so it drives anything with rebindable controls: most PC ports, emulators, and anything that reads WASD and the mouse. Also in this release: six ready-made demo grids to start from, and a Finder action for creating a new text file in the current folder. Pick your display. If your Mac has more than one monitor, the screen mirror now chooses which one it shows. The picker sits in the Screen tab and in every mirror widget's settings, and stays out of the way when there is only one display attached. App icons that show up. Your Mac's real app icons now arrive reliably, instead of appearing for some apps and never for others. Launcher keys wear the app's own icon at full size, with no caption unless you add one, and any key can take a custom symbol instead. The app list behind the launcher picker is steadier too, so it fills in the first time you open it.
MoreIn-App Purchases
$2.99
Coast Pro
Unlocks macros, screen mirror, drawing, watch & more



