
Code Monsters: Coding Battles
Block logic, auto battler
0 ratings
Free
In-App Purchases
Rating summary
About
■ Programming ideas, learned through play
Code Monsters is a battle game where kids arrange instruction blocks to program a monster's strategy.
Sequencing, loops and conditionals — the foundations of programming — are learned by building, battling and revising, not by reading explanations.
- Step-by-step lessons introduce one idea at a time
- Kids try sequencing, loops, conditionals, multiple rules and enemy-state sensing
- Watch the result, revise the strategy and try again. Iteration becomes part of the game.
■ Build a strategy, then watch your monster battle
The blocks use kid-friendly labels with icons. Once the battle starts, there are no real-time controls. Win or lose, the result comes from the strategy your child built.
What happens when "move closer and attack" is not enough?
"If the enemy is charging, guard."
"Move away, then shoot."
"If HP is low, heal."
By changing the order, loops and conditions, kids can discover their own way to win.
■ Collect and grow your monsters
- Monsters learn new skills as they level up
- Stamp memorable "it worked!" moments
- Earn titles and customize monsters with coin-based skins
■ Fresh challenges every day
- Today's Task: a rotating set of daily puzzles with coin rewards
- Today's Challenger: a daily battle against an official work or a community creation
- Share strategy codes and browse the gallery to learn from other players
- Start by copying a strategy and changing just one thing
■ For parents
- Designed for ages 8+, with a planned 9+ store rating
- Battles play automatically. The main activity is thinking through the strategy, not fast tapping.
- There are no ads in the app.
- In-app purchases are coin packs for cosmetic items only.
- Coins are only for customization. Power cannot be bought.
- Public gallery posting is protected by a parental gate.
Show more
What's New in Code Monsters
1.0.7
September 18, 2026
Charge-up moves and how to collect monsters are both clear now! - Moves that charge before they fire carry a badge, visible in every skill list - Locked monsters in the encyclopedia now tell you where to befriend them — tap one to go straight to that place - After a battle, you're told where to find the monster you just fought - The Practice Dummy can join you now: take any monster to Mastery Lv 6 - The Practice Dummy learns more moves as it grows
More4
Subscriptions & In-App Purchases
$2.99
Remove Ads
Removes all forced ads. Reward videos stay.









