Free

Details

  • Released
  • Updated
  • September 30, 2016
  • September 30, 2016

Features

CodeGamer screenshot #1 for iPhone
CodeGamer screenshot #2 for iPhone
CodeGamer screenshot #3 for iPhone
CodeGamer screenshot #4 for iPhone
CodeGamer screenshot #5 for iPhone
iphone
ipad
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About

This app, used with a special gamepad, unlocks 15 levels of Arduino programming challenges. Control sensor bots to overcome obstacles and learn coding through interactive gameplay. Create and share your own levels.

15 unlockable game levels
Learn Arduino programming language
Control four unique sensor bots
Interactive obstacle elimination
Level editor for custom levels
Share user-created levels
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What's New in CodeGamer

1.0.6

September 30, 2016

This app has been updated by Apple to display the Apple Watch app icon. - Small tweaks and optimizations

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User reviews

Smoking

I had to plug it in because it was dead and it started smoking

Truly awful experience, with poorly written material

If you're looking at the app then you've probably also unfortunately paid money for this kit. I would advise you to run, not walk, back to the store and return this as soon as possible. The kit is riddled with numerous problems. First, the controller doesn't actually connect, at least to any Apple products. I've tried everything, it can't be done. You can play the iPad game without it, but then what's the point. Second, the app itself gives terrible form of instruction that doesn't relate to kids at all. It feels like it was written by an entry level mediocre corporate programmer who hasn't yet developed enough skills to explain computation to an adult let alone a child. It does not attempt to introduce the child to coding concepts or procedure on any level but expects them to simply figure out how to fill in the blanks of some poorly written code examples. There is no coaching whatsoever like there is on Apple's Swift Playgrounds or on code.org. It's beyond terrible and I am really disappointed that Thames Kosmos would put such pitiful effort into what is supposed to be a teaching tool.
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Horrible

Music is bad it’s just in a loop,u can’t even reset firmware, so now I can’t play the rest of the levels! And it’s possible to glitch blocks out of the grid! What is this?!

Meh

It is a good way to learn to code but is very frustrating. Better than expected, but worse that you would think. I cried when I got this for Christmas and thought it was something good.

Great

I absolutely loved making my own controller and playing with it! I don’t like the music, though

Developer apps

FAQ

What is CodeGamer?

CodeGamer is a free educational game app designed to teach the Arduino programming language. It requires the CodeGamer gamepad to unlock all features and levels.

How do I unlock all levels in CodeGamer?

All 15 levels in CodeGamer are automatically unlocked once a connection is established between the gamepad and the app. The app is free to download and use with the gamepad.

What programming language does CodeGamer teach?

CodeGamer teaches the Arduino programming language. Users learn by solving puzzles and completing challenges within the game's 15 levels.

Can I play CodeGamer without the gamepad?

No, the app's full functionality, including all levels, is only available when used in combination with the CodeGamer gamepad. The app itself is free.

What are the sensor bots in CodeGamer?

The four sensor bots are Kelvin, Decibel, Lumen, and Newton. Each bot has unique abilities activated by specific sensors on the gamepad, used to overcome in-game obstacles.

Can I create my own levels in CodeGamer?

Yes, CodeGamer features a level editor that allows users to create their own game levels. These custom levels can then be shared with other players.

What devices is CodeGamer compatible with?

CodeGamer is supported on iPhone, iPad, and iPod devices. The app is free to download and has an age rating of 4+.

How often is CodeGamer updated?

The latest version of CodeGamer is 1.0.6, last updated on September 30, 2016. The app has not received updates since its initial release.