Free
In-App PurchasesWith Ads
About
One spring. Rising water. How high can you climb?
Pull down to compress, aim sideways, and release to leap. Land carefully, control your roll, and line up your next jump before the water catches you. Coil Me Maybe turns a simple touch into a climb that rewards timing, precision, and a little nerve.
A FRESH ROUTE EVERY RUN
Climb through changing scenery on a new arrangement of platforms each time you restart. Cross weathered stone, tilting beams, slippery pools, spring beds, and narrow split footholds. Every landing sets up the next leap.
EARN YOUR FINISH
Reach height milestones to unlock achievement finishes. Complete separate persistence and unassisted-climb challenges for Verdigris and Moonstone. These finishes can only be earned through play.
MAKE YOUR SPRING SHINE
Discover four separate premium finishes: Marble, Aurora, Obsidian, and Rose Quartz. An optional one-time purchase removes ads and unlocks all four. You can also choose a premium finish and complete six optional reward ads to unlock it. Every completed ad adds one step, and switching targets keeps each finish’s progress. All finishes are cosmetic.
JUST ONE MORE CLIMB
Chase your personal best, earn milestone second chances, and restart on a fresh route. Adjust sound and haptics to suit the way you play.
Free to play with ads and an optional in-app purchase. Automatic ads appear between runs, never during a jump, and none appear in your first session.
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What's New in Coil Me Maybe
1.0
October 30, 2026
1
Subscriptions & In-App Purchases
$3.99
Remove Ads + Premium Finishes
Remove ads and unlock all four premium finishes.






