
Coilborn
Light cycle on the grid
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$2.99
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About
You ride a program. Behind you, a wall of light. Every turn is ninety degrees, every lane is a lane you can die in — and the wall you leave is the one that kills you.
NINETY DEGREES, ALWAYS
The cycle glides between cells and the turn snaps at the centre of one, so you can press early and it lands where it should. No diagonals, no drift: the wall you leave is perfectly orthogonal, and so is every mistake.
THE WALL IS THE DANGER
Absorb the identity discs and your wall grows longer. It never tapers and it never forgives. The arena shrinks with every disc you take, and it shrinks because of you.
100 PHASES ON ONE CIRCUIT
Eight sectors and a hundred phases, each with its own grid width — from twelve columns to forty. They live on a printed circuit you walk node by node, with badges and a record on every one. Data walls, firewall gates that open and close, and sentries that patrol a lane.
FOUR WAYS TO SURVIVE
Brake to half speed. A shield that forgives the first crash of a phase. A boost that eats the meter. A scan that marks the nearest disc across the grid. You earn them by getting further.
EIGHT WORLDS BEHIND THE GLASS
Circuit boards, terminals, skylines, reactor cores, data cubes, oscilloscopes, node graphs and punched tape — a different one behind every phase. Blur it in the settings if it pulls your eye.
• Ten programs to fly, each its own colour of light.
• A crash costs you the phase you are in, never your progress.
• Tracker music, and every sound effect synthesised as you play.
• No ads, no purchases, no accounts, no network code at all. Buy it once.
Plays with a finger, a mouse or the keyboard, on phone, tablet and desktop.
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What's New in Coilborn
1.0
September 30, 2026






