Player
Love this game
Finally
Finally a cooking game worth playing. Thanks
Very bad experience
This game makes me absolutely furious. I really enjoy the levels, but some of them seem designed specifically to prevent me from winning. It is completely unreasonable—especially those moments where I’m told a customer got angry and I have to "revive" the round, even though the customer hasn't even left yet! I had already served the dish, yet the game still flagged it as a failure. It makes me so mad; do the developers actually play their own game?
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Its ok
Fun game but the adds are ridiculous, and they want you to spend money which is typical of these games, I play for awhile have fun and then get sick of fighting with these dumb adds and end up deleting it just like I just deleted this game
New updates would be needed
I really enjoy this game, but there is one thing that I find frustrating.
When we move to a new city, we cannot take any of the money earned in the previous city with us. I understand that the developers want each city to be a new challenge, but I think the current system is unfair.
The reality is that most of the money we earn is already spent upgrading equipment, ingredients, pots, plates, and other items. As the game progresses, upgrades become extremely expensive. In my current city, even the first upgrade can cost around 10,000 coins, and higher-level upgrades cost much more.
By the time a city is completed, only a small percentage of the money earned is left. Allowing players to keep that remaining amount would not make the game too easy. It would simply reward the effort and time invested in previous cities.
From a business perspective, successful restaurants should help fund the expansion into new cities. Keeping at least a portion of our remaining coins would make progression feel more realistic and satisfying.
I hope you will consider this suggestion in a future update. Thank you for creating such an enjoyable game.
When we move to a new city, we cannot take any of the money earned in the previous city with us. I understand that the developers want each city to be a new challenge, but I think the current system is unfair.
The reality is that most of the money we earn is already spent upgrading equipment, ingredients, pots, plates, and other items. As the game progresses, upgrades become extremely expensive. In my current city, even the first upgrade can cost around 10,000 coins, and higher-level upgrades cost much more.
By the time a city is completed, only a small percentage of the money earned is left. Allowing players to keep that remaining amount would not make the game too easy. It would simply reward the effort and time invested in previous cities.
From a business perspective, successful restaurants should help fund the expansion into new cities. Keeping at least a portion of our remaining coins would make progression feel more realistic and satisfying.
I hope you will consider this suggestion in a future update. Thank you for creating such an enjoyable game.
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