Free
In-App PurchasesWith Ads
Rating summary
About
A sphere orbits the outermost ring. Somewhere on the ring ahead there is a gap. Tap at the right moment and the sphere drops inward. Tap at the wrong one and it hits the ring, and the level starts again.
That is the whole game.
Every ring turns at its own speed, and from level fifteen on, most of them turn against you. The gap you need is never where you expect it to stay. A level lasts ten to thirty seconds and restarting takes less than a second, so the loop is always one more try.
No characters. No story. No menus in the way. A background, some rings, a sphere, and a level number.
- One thumb, portrait, playable anywhere
- 600 hand-tuned levels, each with a known clean solution
- Eight themes, including a midnight palette for playing in the dark
- Endless mode for a run that only ends when you do
- A new Daily challenge every day
- Readable at a glance: you always know why you lost
Free to play. An optional purchase removes forced ads.
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What's New in Core Shift
1.0
August 21, 2026
1
Subscriptions & In-App Purchases
$3.99
Remove Ads
Removes forced ads. Rewarded continue stays free.





