
Free
About
Coreguard is a one-touch orbital defense game. One tap is the entire control scheme — and it's all you need.
Orbit a neon core. Tap to flip direction. Block red breachers before they reach the core — ignore green decoys that pass through harmlessly. Simple to read, hard to master when everything speeds up.
Levels — clear timed stages that escalate as you go. Every third level throws in a mutator that bends the rules: wide orbits, low visibility, a pulsing core, reversed controls, and more. Every fifth level is a boss fight.
Five boss identities — Ring Lord's cages and arc storms, The Hunter's relentless homing reds, Disruptor's direction flips and splitting reds, Constrictor's shrinking orbit and pincer strikes, and Specter, whose reds phase in and out of sight mid-flight. Every boss has a Phase II that raises the stakes at the halfway mark.
Boss Rush — every boss, back-to-back, no levels in between. Difficulty climbs with every lap through the roster, so it never repeats the same fight twice.
Unlimited — no timer, no end. Defend the core for as long as you can and chase Overdrive chains for score.
Overdrive — chain enough clean dodges in a row and trigger Overdrive: a burst of bonus points that rewards a perfect run instead of punishing a mistake.
Orbit Tree — spend meta points earned from every run on permanent upgrades across economy, combo, and survival branches. Progress that outlasts any single run.
Unlock prestige cosmetics by beating bosses and completing weekly challenges, or spend coins in the shop on new orbiters, cores, trails, HUDs, and backgrounds. Chase daily and weekly challenges, climb the Game Center leaderboards, and come back for one more run.
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What's New in Coreguard
1.0
July 20, 2026





