
Count With Money
Play and learn using currency
About
This app helps children learn about money and math through interactive games and problem-solving modes. It supports over 15 currencies and offers adjustable difficulty levels for engaging educational play.
What's New in Count With Money
2.3
September 3, 2020
Support for Spanish
Developer apps
FAQ
What is Count With Money?
Count With Money is an educational app designed to teach children about money and math concepts. It features interactive games and a problem-solving mode to make learning engaging and practical.
How does Count With Money teach about money?
The app uses a shop game with over 70 items and realistic prices, allowing children to practice buying and using different currency combinations. It also includes a problem-solving mode for focused practice.
What currencies are supported in Count With Money?
Count With Money supports over 15 different currencies, including USD, EUR, GBP, JPY, and many others. New currencies are added with each update, and users can request specific currencies.
Is Count With Money suitable for homework or teacher-led sessions?
Yes, the problem-solving mode is specifically designed for 1:1 sessions with a teacher or for homework. It supports up to three separate counting areas for transferring money.
What are the difficulty levels in Count With Money?
The shop game within Count With Money features three difficulty levels, allowing children to progress as they become more comfortable with the concepts. This ensures the app remains challenging and engaging.
Does Count With Money have ads?
No, Count With Money does not contain advertisements. It is a paid application designed to provide an uninterrupted learning experience for children.
What is the age rating for Count With Money?
Count With Money has an age rating of 4+, making it suitable for young children who are beginning to learn about numbers and currency.
How often is Count With Money updated?
The app was last updated on September 3, 2020, with version 2.3. Updates typically include the addition of new currencies and other improvements to the learning experience.







