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About
CROWN CRAFT is a royal goldsmith workshop.
You do not dress a character or match jewels on a board. You take a named commission, rebuild the crown on a workbench, open the mechanism that hides its sockets, and set each stone by kind. Finished work enters a historical collection, era by era.
ASSEMBLE
Every crown has a blueprint order: Base, Band, Spikes, Ornament. Parts come from a limited workshop inventory. Place them in sequence. Stability rises or collapses with each fit. A frame that is not secured cannot advance.
UNLOCK
The assembled crown is a concealed device. Five mechanism types appear across the collection:
• Rotating Rings — turn each gilded mark to face upward
• Sliding Seal — open seals in order, left to right
• Gear Balance — meshed gears turn in opposite directions
• Light Rail — cycle each beam to the lit socket
• Counterweight — move masses until both pans balance
Alignment opens the gem face. Nothing else does.
SET
Twelve stones wait on the Gem Tray: ruby, sapphire, emerald, amethyst, diamond, topaz, garnet, peridot, aquamarine, citrine, tourmaline, and onyx. Each socket accepts only its specified kind. Mistake count becomes a quality rating when the commission is complete.
COLLECT ACROSS FIVE ERAS
Thirty named crowns, six in each royal age:
• Pharaoh — Nile Dynasties (scarab, uraeus, sun disc)
• Rome — Imperial Senate (laurel, civic oak, eagle standard)
• Byzantine — Golden Mosaics (enamel, porphyry, Hagia Sophia)
• Tudor — Renaissance Court (Tudor rose, Hampton, pearls)
• Imperial — Modern Empires (state crown, Habsburg, tsar diamonds)
Finish every commission in an era to open the next. The Collection holds the finished piece, its historical line, and the three-stage record: Assembly, Mechanism, Gem Inlay.
Offline. No accounts. Progress stays on the device.
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What's New in Crown Craft
1.0
September 1, 2026






