Cube Land User Reviews

Customer Experience

Positive experience38.5% of reviews
Neutral15.4% of reviews
Negative experience46.2% of reviews

~ Based on 13 written reviews from the US App Store.

Is Cube Land Safe?

Not enough ratings yet to assess Cube Land.

Is Cube Land Legit?

Cube Land appears to be a legitimate app. AppsHunter Legitimacy Score for Cube Land is 90/100.

Based on 90 of 100 points across 7 verification signals from App Store and developer data.

Top reviews

I really enjoy this game!

Can you guys increase the difficulty and/or create some DLC to purchase? Thank you!

戦闘中、ポーズボタンを押すとアプリが落ちます。改善お願いします

ゲームは面白いけど

急に落ちたりするので改善してほしいです。

Response from developer

キューブランドプレイ、本当にありがとうございます。 円滑なゲームプレイになるように努力します。

Adding IAP through update? LAME!

While this game really needed an update I was sad to see it also has a new in game currency and new IAP to buy said currency. I dont play games with IAP currency. I am a premium only gamer. I bought this game to begin with because it didn’t have that nonsense. And now I am deleting it for that reason,
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Response from developer

Thank you for playing the game and reviewing it first. I'm sorry to hear that you're sad about the addition of a shop in this update. However, there has been existing cube coin, so there has been no balance modification to increase the difficulty of the game or lower the cube coin's drop rate in order to induce the purchase of cube coin through the shop. Also, there are opinions that playing games is difficult, so I adjusted the monster's ability. It will be updated in a way that can be played more smoothly. Thank you.

가성비 굳! 어렵지만 재밌다.

1200원 가격대비 퀼리비가 좋음
조작도 심플하고 잠깐씩 플레이하기에도 재밌네요

Response from developer

큐브랜드를 플레이해주시고 리뷰까지 주셔서 감사합니다. 더욱 재밌는 게임 플레이를 위해 노력하겠습니다.

安いからいいけど

はっきり言って微妙。操作性があんまり良く無い気がする。コントローラあればマシかも。

あと自機の判定がでかすぎるわ、敵もやたら早いのに突っ込んでくるし。そもそも全ての敵に接触でダメージ受けるってのがもうおかしい。操作のしずらさ&自機のデカさと相まってガンガン接触するからすぐ死ぬ。

120円だからまだいいけど、おススメは出来ないね
せめて自機判定小さくなればまだ評価3ぐらいにはなる。

Response from developer

詳細なレビューありがとうございます。 1. タッチ操作はコントローラより操作が難しい点は十分に認知しています。 アップデートで自動照準機能が追加されました。攻撃ボタンをタップすると、近距離のモンスターの世話を攻撃するようになります。攻撃ボタンをドラッグすると、手動で攻撃することもできます。モンスターの攻撃よりもモンスターや弾丸を避けるキャラクターの動きにもっと集中すると、もっと円滑にプレイ可能であると考えています。スムーズで便利な操作性についてもっと検討します。 ->ver1.1.5アップデート(2019/10/15)でモンスターの移動速度のバランスを調整しました。また、今回のアップデートで追加された能力の中のモンスターの移動速度を調整することができる能力が追加されました。 2.完全なSDキャラクターに比べてサイズが大きく、自機判定が大部分があります。そのような点を勘案して、キャラクターのHpを高く設定したんですが、まだプレイに難しくされる点があるようです。現在のサイズが小さいゴブリンドナーのように回避するためにもっと容易なキャラクターもいます。 ->ver1.1.5アップデート(2019/10/15)でハンターの衝突領域を縮小しました。

まともにプレイできない。

数分のプレイで強制終了が頻発
強制終了なのでセーブもされてなく、全く先に進めません。

安くて高評価だと思って買ったのに、プレイできないのではお金をドブに捨てたのと同じ。

Response from developer

ver1.1.1アップデート(2019/9/26)で一時停止システムを変更、一時停止のロードを除去して、メモリの最適化作業をしてiPhone6でのいくつかのクラッシュを修正しました。 さらにスムーズなプレイのために最適化作業を継続して進めてまいります。ありがとうございます。

自動照準便利ですね。

武器、スキルなどで自分を強化出来たり、自動照準でシンプル操作なので、面白いです。

Response from developer

キューブランドをプレイ、レビューしてくださってありがとうございます。 スキル、武器などはもっと追加する予定です。 もっと楽で面白いプレーのために頑張ります。

おもしろいよ

お買い得!楽しい

Response from developer

評価とレビュー、本当にありがとうございます。楽しいゲームのため、アップデートを続けて準備中です。

조작이 너무 어려워요

이동 뿐 아니라 조준사격을 동시에 해야하는데
터치패드로는 너무 불편합니다.
뿐만 아니라 좁은 맵에서 갑작스럽게 나타나는 적도
적의 이동 속도도 너무 빨라요. 대쉬 기능이 있지만 회피라기 보단 그냥 빠른 이동에 가까워서
이미 좁은 지역에 그다지 쓸 일이 없습니다
그리고 장전도 시간이 걸리고 무기 탄환도 양이 한정되어 있는데 재장전 하는 조작키가 없어서 비효율적입니다. 적을 만나기 전에 탄을 낭비해서 라도 재장전을 하고 가야해요.

Response from developer

먼저 큐브랜드를 플레이해주시고 좋은 의견까지 주셔서 감사합니다.  1. ver 1.0.8 (2019/8/28) 업데이트에서 자동조준 기능이 추가되었습니다. 공격버튼을 탭하면 근거리의 몬스터를 알아서 공격하게 됩니다. 공격버튼을 드래그하면 기존처럼 수동으로 공격할 수도 있습니다. 감사합니다. 2. 좌우, 상하로 길게 된 맵에 비해서 좁은 맵에서는 상대적으로 어렵게 느끼실 수 있을거 같습니다. 일반적인 탄막게임에 비해서 충돌의 경우가 많은점을 고려해서 캐릭터의 HP를 높게 세팅했으나 유저분에게 어렵게 느껴지신 거 같습니다. 몬스터의 이동속도, 출현 속도에 대한 밸런스 조정을 검토하겠습니다. -> ver 1.0.8 (2019/8/28) 업데이트에서 일부 몬스터의 이동속도를 조정하였습니다. -> ver1.1.5(2019/10/15) 업데이트에서 추가된 능력중에 몬스터의 이동속도를 조정할수 있는 능력이 추가되었습니다. 3. 총아이콘 버튼을 짧게 누르면 무기교환, 길게 누르고 있으면 재장전을 합니다. -> ver 1.1.0 (2019/9/13) 업데이트에서 재장전 타입총에 대한 설정을 추가하였습니다. (짧게 탭하여 바로 재장전이 되는 타입과 기존대로 길게 탭하여 재장전이 되는 타입에서 선택하실 수 있습니다.) -> ver1.1.5(2019/10/15) 업데이트에서 무기의 재장전 시간을 줄였습니다. 또한 스킬중에도 재장전시간을 줄어주는 스킬을 사용하시게 된다면 좀더 편하게 플레이가능하리라 생각됩니다. 대기실의 튜토리얼NPC와 대화를 해보시면 조작법에 대해서 설명해주니 참고해주시기 바랍니다. 불편없고 즐겁게 플레이 하실 수 있도록 더욱 노력하겠습니다. 감사합니다.

조작이 너무 어려워요

굳이 이동키를 눌러야 공격이 되는것도 별로...

Response from developer

먼저 큐브랜드를 플레이해주시고 좋은 의견까지 주셔서 감사합니다. 1. 터치 조작이어서 패드나 컨트롤러보다 조작이 어려운 점은 충분히 인지하고 있습니다.  -> ver 1.0.8 (2019/8/28) 업데이트에서 자동조준 기능이 추가되었습니다. 공격버튼을 탭하면 근거리의 몬스터를 알아서 공격하게 됩니다. 공격버튼을 드래그하면 기존처럼 수동으로 공격할 수도 있습니다. 감사합니다. 2. 버젼 1.0.5 업데이트(2019/8/17)에서 공격타입에 대한 옵션을 추가하였습니다.  기존 방식의 듀얼패드와 말씀해주신 우측(시선)패드로 공격을 하는 방식의 싱글패드를 옵션에서 선택하실 수 있습니다. 좀더 원활하고 재밌는 플레이를 위해 더욱 노력하겠습니다. 감사합니다.

I want to like this

But it just has too many problems. First off you die a lot. Enemies will spawn right next to you and then charge straight at you. Most of the enemies are melee based, which isn’t ideal for a shooting game. But the worst part is that you lose all your loot when you die. I played through several times, kept dying, so I went back to the starting area to purchase some upgrades with all the coins I’d collected, but I had Zero money. I’m not sure what you gotta do to retain your loot, but it makes grinding an impossibility. I was hoping that this would be an action rpg shooter similar to Neon Chrome or Xenowerk, but as it is, it needs a lot of work. The stages are too cramped, there are way to many melee enemies, the upgrade system is confusing, as is the looting. I would also add experience points, a skill tree, and leveling. There should also be loot drops that you can use to upgrade your gear. Maybe you can??, who knows, because every time you die, all your loot disappears. I would also add a reload button. You can switch weapons with the weapon button in the top right corner, so make the dedicated switch button (located just above the fire button) a reload instead.
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Response from developer

Thank you for playing and review. 1. Character hp is set relatively high considering the amount of monsters, the ratio of the melee monsters, and the character's crash judgments. -> Added auto aim system in ver 1.0.8 (2019/8/28) update. If you tap the attack button, you will attack the monsters near you. You can also attack manually by dragging the attack button. It's easy to play games with simple control. Thank you. 2. I think avoiding bullets and monsters is a shooting game. The first play is hard, but you will feel that it is getting easier as you play. 3. There is also a wide area, Either vertically or horizontally. You can play in a wide area at Boss Battle. 4. This game has not level-up of character, skill, weapons. This game is play through the weapons and skills that looted in every time you play. I hope your understand about it. 5. Gun change and reload button is near the fire button. This is easy to play. Right top button is far to tap fast. but It seems to be different depending on the user's tendency to play. I'll think about seperating button or adding this part to the option. Added option of reload type(reload by just tap) in ver 1.1.0 (2019/9/12) update. Thanks again your opinions.

I like it

I like this game. I would also like a toggle so that you can Aim and Shoot without touching the other stick. Seeing as you have finite ammo, and need to reload. You should be able to shoot without walking if desired.

Response from developer

Thank you for playing and review. 1. Aim and shoot is seperated to shoot after aim monster, and prevent waste of bullets. (two tap shooting) Your opinion is aim and shoot at same time by pressing right pad. (one tap shooting) -> Version 1.0.5 update added option for attack type. You can choose from the option of using the traditional dual-pad and the single-pad to attack with the right-hand (aim) pad you mentioned. -> Added auto aim system in ver 1.0.8 (2019/8/28) update. If you tap the attack button, you will attack the monsters near you. You can also attack manually by dragging the attack button. It's easy to play games with simple control. Thank you. 2. Long tap to gun icon button is reload. I also considered about making a separate reload button, but it seems UI has a lot of buttons, so I made it in a way that is handled by one button (Tap, Tap long). 3. Version 1.0.5 update added option for attack type. Option of "attack type : Single Pad" is possible that shoot without walking.