No information.
The game gives you absolutely no information. You start off in a blank field with a card, figure maybe I should move this to here and that’ll do something and it does… It tells you nothing about what you’re doing or why.
Играть в двоем
Почему нельзя было реализовать играть сразу несколько партий? Как такое можно было придумать, что пока не доиграл - нельзя еще одну партию начать??? В чем логика?
A powerful and unique experience
A game about games, a game about existence, about living and dying and dreaming, about quests and temptatons and betrayals and sacrifices. It might entertain you. It also might change you.
No tutorial
Bought this game and I’ll never play it because there’s no tutorial and I’m confused.
まとまりがない
時間制限でプレイヤーを急かす割にテキストが多すぎる。1話目がチュートリアルなのもマイナス評価。1話目こそ最高の物語でなければならないのに。単調なのにプレイングの精度を求める点もマイナス評価。
Onboarding like Jared Leto’s Joker
The only way you’re gonna be able to play this game is if you go elsewhere and investigate other peoples work. Ones who’ve already figured it out because it was poorly designed -the on boarding was anyway.
If a game makes you stop playing it then walk out the chair to other sources in order to learn the rules that it intentionally didn’t share. There’s something of a problem there. I’d call it a stubborn mist step.
The simulation of discovering cult knowledge should have mystery and testy initiation…. Discovery should feel magical… but they accidentally applied it to the UI and the game itself… so now it’s kind of difficult just to do basic things a lot of the time.. like comprehend UI and rules and goals.
The frustration puts you in a tail spin because you actually believe that you’re playing a game..
No, it’s not a game.. it’s eventually a game -a top shelf game.. but it’s the equivalent of telling a family, “Come out to my place. We’re going fishing, and its just a plane ride away”, but then leaving out the fact that it’s mysteriously 25 below zero where you live and the lake is under 10 feet of ice.
To approach it as if it is a game- is wrong -and you will hurt yourself if you do that. The game is under the 10 feet of ice that you need to excavate. So you’re not playing a game, you’re operating a tool that looks deceptively like a game for maybe the first day or two, because it has no rule book. No rules = no game..
So first, you have to excavate the rules in pure darkness -using the tool that- at this stage -appears to look exactly like a game .. you are an archaeologist and your job today is to go in the football field and find all 10 needles that we hid at various elevations under the ground. The needles represent the rules.. so I did what everybody did. I went on the Internet and cut my time in half +not to say that my time trying to learn all of this was short. That’s the result of the games stubborn misstep design for a lot of players.
I couldn’t help but feel like I was doing other people’s jobs .. I went on the Internet to the wiki, and I went to the community forums where I met a whole bunch of other unpaid interns as well. Some of them were happily participating.
If you’ve never played this, you just need to understand that you need to do a lot of work before you ever play the game.. don’t be fooled and think that you’re playing it when you hit the start button. I’m here to tell you that the game is good when you gain board literacy. I recommend begging, borrowing, stealing and cutting whatever corners you have to in order to experience it. GPT or your AI of choice is a free tutor and they won’t tell everybody how stupid you are and all the dumb questions you asked after you leave the room (the way that the real tutors do).
If a game makes you stop playing it then walk out the chair to other sources in order to learn the rules that it intentionally didn’t share. There’s something of a problem there. I’d call it a stubborn mist step.
The simulation of discovering cult knowledge should have mystery and testy initiation…. Discovery should feel magical… but they accidentally applied it to the UI and the game itself… so now it’s kind of difficult just to do basic things a lot of the time.. like comprehend UI and rules and goals.
The frustration puts you in a tail spin because you actually believe that you’re playing a game..
No, it’s not a game.. it’s eventually a game -a top shelf game.. but it’s the equivalent of telling a family, “Come out to my place. We’re going fishing, and its just a plane ride away”, but then leaving out the fact that it’s mysteriously 25 below zero where you live and the lake is under 10 feet of ice.
To approach it as if it is a game- is wrong -and you will hurt yourself if you do that. The game is under the 10 feet of ice that you need to excavate. So you’re not playing a game, you’re operating a tool that looks deceptively like a game for maybe the first day or two, because it has no rule book. No rules = no game..
So first, you have to excavate the rules in pure darkness -using the tool that- at this stage -appears to look exactly like a game .. you are an archaeologist and your job today is to go in the football field and find all 10 needles that we hid at various elevations under the ground. The needles represent the rules.. so I did what everybody did. I went on the Internet and cut my time in half +not to say that my time trying to learn all of this was short. That’s the result of the games stubborn misstep design for a lot of players.
I couldn’t help but feel like I was doing other people’s jobs .. I went on the Internet to the wiki, and I went to the community forums where I met a whole bunch of other unpaid interns as well. Some of them were happily participating.
If you’ve never played this, you just need to understand that you need to do a lot of work before you ever play the game.. don’t be fooled and think that you’re playing it when you hit the start button. I’m here to tell you that the game is good when you gain board literacy. I recommend begging, borrowing, stealing and cutting whatever corners you have to in order to experience it. GPT or your AI of choice is a free tutor and they won’t tell everybody how stupid you are and all the dumb questions you asked after you leave the room (the way that the real tutors do).
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Work grind
The task for making money should be automated.
頭が良くない人にはお勧めしない
覚えることが多く、検証することも多い。
私は頭が良くない側だったため、面白さを見出す前にギブアップ
私は頭が良くない側だったため、面白さを見出す前にギブアップ
Info Box der Karten lässt sich nicht vergrößern
Hätte man ja auch als schwebendes Widget programmieren können Oder eine Schrift Größen Einstellung für die Info Karten welche am Rand angeheftet sind. So ist der Text auf dem iPhone ein wenig anstrengend lesbar. Das kostet Sterne.
雰囲気◎
人を選ぶタイプのゲームではあるけれどとても面白い
最初は何をすれば良いか分かりにくいが、やれる事が増えていき加速度的に楽しくなる
以下一部ネタバレ
序盤で詰みやすい要素は病気
体力を仕事や学習で使う際にでる活力を学習タブに二つ入れてまずは体力カードを増やしてみるのが良い
後は手探りで色々やるもよし、序盤だけ攻略見るのもよしです
最初は何をすれば良いか分かりにくいが、やれる事が増えていき加速度的に楽しくなる
以下一部ネタバレ
序盤で詰みやすい要素は病気
体力を仕事や学習で使う際にでる活力を学習タブに二つ入れてまずは体力カードを増やしてみるのが良い
後は手探りで色々やるもよし、序盤だけ攻略見るのもよしです
Magnifique
Une mécanique vraiment originale, enfin un jeu qui se démarque en inventant un nouveau système de jeu.
il faut expérimenter pour comprendre comment fonctionne le jeu.
Merci pour les traductions, sans français ça serait difficilement jouable (déjà qu’on a du mal à comprendre, en anglais je ne pense pas que j’aurai fait l’effort).
il faut expérimenter pour comprendre comment fonctionne le jeu.
Merci pour les traductions, sans français ça serait difficilement jouable (déjà qu’on a du mal à comprendre, en anglais je ne pense pas que j’aurai fait l’effort).
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Soliloque d’un aliéné moribond
Ce jeu singulier n’est pas destiné au tout venant. Seul les esprits ouvert au mystère et guidé par une volonté rigoureuse arriveront au bout indemne. Indemne ? Oh ! Mille excuses… Je ne suis plus tout à fait sain d’esprit; mes couleurs ont fuit et se sont diluées sur la trame du monde. Nul ne peut savoir, nul ne peut comprendre, nul ne peut percer les mystères des Histoires secrètes sans sacrifices. Je suis exténué et ils disent que je suis fou. Ils ne me laissent plus quitter mon lit depuis que j’ai tenté d’ingurgiter la chair d’un résident. Il ne me reste que mon propre corps pour assouvir ma faim. Je suis arrivé au bout de mon chemin. Je ne peux faire un pas de plus. À travers les Bois je t’ai aperçu. Je sens que tu iras plus loin que moi. Sens le désir monter en toi, entend l’écho de la XVe Heure, vois la lueur à travers les Bois sombres, goûtes aux véritables plaisirs que le monde a à offrir… Et si d’aventure ton chemin t’amenait à moi… Je te laisserai me boire jusqu’à la dernière goutte
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Barely a game
You can move cards around and wait, and read the descriptions. You might as well go spend $10 on a book, turning the pages would be about as much of a game. I bought this because I liked Stacklands on steam, but this is about 20x slower. Not recommended.
Inspirant et délicieusement difficile
Une mécanique de jeu originale et qui demande du temps à prendre en main, mais quand on y arrive… et le savoir faire avec lequel le monde a été construit est époustouflant.
But remarqué : en français au moins, dans l’héritage l’Esculape, l’action « une ambition » consomme la raison mais ne fournit rien et continue de demander de la raison, ce qui bloque la suite du jeu.
But remarqué : en français au moins, dans l’héritage l’Esculape, l’action « une ambition » consomme la raison mais ne fournit rien et continue de demander de la raison, ce qui bloque la suite du jeu.
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Flawed Brilliance is still Worth It
This game is unique and the things that are good are so good that if you have remote interest or think you might then you should absolutely play it. I would rank this among my favorite games even though I’ve never finished a single game. And there is a the catch: I think it is deeply flawed *as a game*. The core mechanics are those of a “plate spinner” w/ exploration (of card interactions). But the games are looooong. This means that even though losing doesn’t feel too bad (as it works well attractively) that you have to slog through the plate spinning elements but without the exploration and while, eventually, already being familiar with the narrative. Combined with the game being quite long and the plate spinning nature making it easy to just *miss* some debt you have to pay or lose that game — … well, ai can almost not imagine playing a game to completion *despite* loving it. —- But what’s good in the game is excellent, so even just a fraction of the completed game still makes it rank among my favorites. (This is, imo, typical of this author btw — great atmosphere, great text, good use of mechanics to enhance narrative … but the mechanics aren’t good enough for me to finish any of their games. They’re like half-complete masterpieces. … which sort of works in its own way. :)
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I bought other roles and i can't play them
Today,i bought other roles like dancer and priest but i succeed the payment but i still can't play other roles . Is there anyone know how to play other roles after payment?
Confusing Mess
Games can sometimes get away with an absence of a tutorial. Learning how to play can be a thrilling experience however in Cultist Simulator the only feeling you achieve from playing is nausea.
The music repeats in the background as you play and struggle to accomplish anything meaningful. When a game is meant to be learnt through trial and error this process should feel rewarding however when playing Cultist Simulator you simply feel sluggish and exhausted. Cultist Simulator is a great experience with incredible gameplay, that is if you can make it past the monotonous and exhausting gameplay which is required in order to reach a point in which enjoyment is possible. Overall it’s up a potentially great game held back by poor design decisions and a lack of clarity, 2/5.
The music repeats in the background as you play and struggle to accomplish anything meaningful. When a game is meant to be learnt through trial and error this process should feel rewarding however when playing Cultist Simulator you simply feel sluggish and exhausted. Cultist Simulator is a great experience with incredible gameplay, that is if you can make it past the monotonous and exhausting gameplay which is required in order to reach a point in which enjoyment is possible. Overall it’s up a potentially great game held back by poor design decisions and a lack of clarity, 2/5.
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Korean plz
I want to play Korean 🥹
Just like on pc
Very good, just like the pc version
Has potential
I don’t think this game is of an enjoyable difficulty to play on its own.
It also gets really repetitive in the mid-late game when you’re just going through the motions of grinding secret histories for items to ascend.
Overall I give this game a 5/5 for Game design + writing, and a 1/5 for game mechanics.
It also gets really repetitive in the mid-late game when you’re just going through the motions of grinding secret histories for items to ascend.
Overall I give this game a 5/5 for Game design + writing, and a 1/5 for game mechanics.
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