Poor interface limits playability
Played this game constantly until landscape UI came out. Bigger phones over the last few years make the experience slightly better but it’s still much harder to see things than it used to be. This UI is map for a PC or IPad and is not mobile focused.
Results speak for themselves. There are only about 20 open game’s, rarely do they get filled.
On one hand, I’m grateful/surprised this game is even still supported. But when I play it’s a struggle to play efficiently. I guess it only gets updates because it’s consistent with other platforms, but I kinda wish it weren’t here to taunt me anymore.
This game used to be portrait. The game board and every individual card in the game is portrait, so this made sense. But not we have to view it all on landscape forcing you to zoom in on everything.
Results speak for themselves. There are only about 20 open game’s, rarely do they get filled.
On one hand, I’m grateful/surprised this game is even still supported. But when I play it’s a struggle to play efficiently. I guess it only gets updates because it’s consistent with other platforms, but I kinda wish it weren’t here to taunt me anymore.
This game used to be portrait. The game board and every individual card in the game is portrait, so this made sense. But not we have to view it all on landscape forcing you to zoom in on everything.
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First update in 3 years makes game worse
I’ve been playing this game for the last 5+ years regularly on an iPhone mini. I think it has its flaws (completely resetting if you look at a phone notification, I’ve had friends unable to create new accounts, game notification badge indicators disappearing when you open the app but don’t take a turn) but was otherwise an amazing game.
Which leads me to: I’m not sure why the developer has changed the user interface on the game instead of fixing those core bugs. I can no longer see my intrigue cards without tapping on them and the quest cards no longer show the plot effect without tapping either (and are honestly overwhelmingly large now). The changes to quests seem nice for someone with vision issues, but make the game harder to play for me. Please either make these changes a setting that users can opt into or revert them, thank you!
Which leads me to: I’m not sure why the developer has changed the user interface on the game instead of fixing those core bugs. I can no longer see my intrigue cards without tapping on them and the quest cards no longer show the plot effect without tapping either (and are honestly overwhelmingly large now). The changes to quests seem nice for someone with vision issues, but make the game harder to play for me. Please either make these changes a setting that users can opt into or revert them, thank you!
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Fix notifications in iOS 26
Since updating to iOS 26, this game has no options for notifications. Please fix.
Terrific game
This is a great worker placement game, with beautiful graphics and really nice sound design. It used to be playable in portrait orientation, and then there was an update and that changed. Some reviewers went nuts with 1-star reviews, as they almost always do. Personally I preferred that view but it makes very little difference. It’s a terrific game and an excellent digital adaptation. Play it and see.
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A well implemented board game
I wish other board game adaptations were more like this. Zooming in to see card text on small phones works smoothly. Every action that doesn’t reveal new information has an undo option, solving the challenges of a small interface. The whole game is bug-free in solo play against AI, which is how I usually play it. I just wish we could get even more difficult AI.
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