Demise of Nations

Demise of Nations

Strategy Game

434 ratings
116 reviews
Free
In-App Purchases

Details

  • Released
  • Updated
  • August 8, 2017
  • April 13, 2026

Features

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About

Engage in a 4X turn-based grand strategy wargame spanning from ancient Rome to modern times. Command diverse nations, wage colossal wars solo or with friends, and manage resources, diplomacy, and city-building. Experience dynamic weather and seasons that impact gameplay.

Turn-based grand strategy
4X: Explore, Expand, Exploit, Exterminate
Cross-platform multiplayer
Dynamic weather and seasons
Diplomacy and city-building
Historical and modern nations
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What users say

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What's New in Demise of Nations

1.50.309

April 13, 2026

Tournament listing now shows all the players in a tournament. Game setup option allows disabling of protectorates.

14

In-App Purchases

$19.99

All Maps & Modding

Full access to all current and future maps including modded maps.

User reviews

Realism

There’s so much potential in creating a realistic mod. I only play mods where food is distributable & city populations are controllable, which there’s only like, 4 options.

You could expand the control those 2 features, add addition features & improve the AI of each of AI nation.

The most unrealistic part of this & Age of Conquest IV mechanics is that every city on the map grows passively at the same pace no matter how poor, unhappy & how much pillaging they’ve endured. lol

Pillaging used to be realistic because it actually did reduce the population of pillaged cities.
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Please add this

I have around 130 days of playtime on this game and my biggest thoughts are that the ai is very belligerent and will go to war with countries on the other side of the world. I also think that maybe the AI should use the at peace relation instead of just being at only alliance or neutral. In some games, I tend to hit the one million pop per city limit pretty quickly so could you nerf the fertility festivals? Also can you add like auto conquest of protectorates after like a couple of turns or maybe an option to integrate them. I also find that when in a war with an ai, I can just attack its main cities so they don’t give revenue and then it will disband its whole army because it sees that it can’t support it. The ai is also very prone to sending in only small groups of units that get wiped out instead of larger armies. Make sure that the AI knows how to use planes landing and air craft carriers. I also think that unit speed is way too slow. My biggest issue with unit speed is that it can take years for me to sail my fleet across the Atlantic when it should only take a few turns at most. Please see what you can do and let me know your thoughts hr s on these things. Overa great game and thank you for your time.
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Благодарность

Уже лет 7-8 играю и не надоедает,приобрел полную версию лет 5-6 назад,огромное количество карт историческая достоверность которых впечатляет, никогда не пишу отзывы но хотелось бы искренне поблагодарить создателей спасибо вам за игру!!

Offline mode

I don’t know if you can do this but if you can make this game have an offline mode like I already have many worlds or maps downloaded and it shouldn’t need internet to play them because I mean it’s downloaded and when I’m offline and get on this game the loading screen never shows up but it does when I’m on cellular or internet and I like to play this game on the go too
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Need more free maps man some of us are Broke

Pls more free maps

Developer apps

User experience

🐞

Reported Bugs

3 issues

Purchased maps not downloading properly

Bug

Laggy performance when zoomed out

Bug

Overlapping tutorial text

Bug

Requested Features

5 requests

Ability to create puppet states

Feature

Expand diplomacy options (e.g., trade, alliances)

Feature

Progression through historical eras

Feature

More free map options

Feature

Improved AI behavior and decision-making

Feature

FAQ

What kind of game is Demise of Nations?

Demise of Nations is a 4X turn-based grand strategy wargame. It covers historical periods from the rise of Rome to the fall of modern civilization, allowing players to command various nations and engage in strategic warfare, diplomacy, and expansion.

What are the key features of Demise of Nations?

Key features include turn-based grand strategy gameplay, the 4X model (eXplore, eXpand, eXploit, eXterminate), challenging AI, dynamic weather and seasons, diplomacy, research, city-building, and cross-platform multiplayer with co-op options.

How does Demise of Nations make money?

The application is free to download and play, but it offers in-app purchases. This monetization model allows players to access additional content or features through optional purchases within the game.

Can I play Demise of Nations with friends?

Yes, Demise of Nations features cross-platform multiplayer and hotseat play, allowing you to play with friends. You can engage in competitive games or form alliances for co-op team victories against the AI or other players.

What historical periods and nations are included?

The game spans from ancient times to the modern era. You can command nations such as the Roman Empire, Gaul, Germany, Japan, and the United States, utilizing a variety of historical and modern units including infantry, cavalry, tanks, and aircraft.