
Desert Talon
Rotary-Wing Ground Attack
About
What's New in Desert Talon
1.3
September 13, 2026
Your flight, and a launcher at every FARP. WINGMEN Two on the wing for the last sortie. They carry six rockets and six minutes of fuel, call bingo when it runs low, and land beside you at a FARP to rearm and refuel. They fight your fight now — what you have locked, and whatever is shooting at you — and they show on the radar, so you can see where they have gone. Flying into one no longer costs either of you armour. FARP AIR DEFENCE A Patriot launcher at every desert FARP, for the gunships that follow you home. The Black Hawk and the Chinook can lift it and put it where the fight is. MISSIONS THAT NOW FINISH Long Range Sweep no longer waits for prisoners it never needed. Armored Fist counts a tank you delivered even if it is destroyed afterwards. The A-50 on Ramp Strike stays destroyed. A timed mission you die on picks the clock up where you left it instead of starting again. FLYING The barrel roll tells you when you are too low for it rather than doing nothing. North is always on the radar. The chevron to your target moves. HANGAR A bigger view of the aircraft, and a list to pick from instead of a row of stamps. Also: the Comanche's rotor turns on the way home, the fuel and armour bars no longer sit on top of the mission list, and the kill camera is yours alone.
MoreIn-App Purchases
$4.99
Full Campaign
All twelve missions and the full hangar. One purchase.









