Love it
Such a fun game makes you think and use your memory
Too much AI “art”
Tl;dr: the AI art is so distracting, I nearly quit the game just because of how bad the art was.
Full review: I actually enjoyed the puzzles despite the glaring spelling and punctuation errors in the writing. The biggest downfall of the game, however, is the excessive use of badly rendered AI “art”. It was to the point of distracting from the story itself, especially since the visuals play a big role in the storytelling. To the developer: please consider commissioning real artists, or even finding free assets to replace the current AI art. As it stands, this game is nearly unplayable with how ridiculously inconsistent and poor quality the art is.
Some examples:
- A major character is described with two key features, one of which is “wearing a hooded jacket”. Said character is then shown with multiple different jackets, even in the same scene, some of which do not in fact have a hood.
- Cityscapes are hilariously unrealistic and unrepresentative of “Sin City”, with tall skyscrapers melting into power lines(?) and random roofing materials(?).
- Thin lines (fences, power lines, tree branches, glasses frames, etc.) can potentially trigger agoraphobia or general feelings of disgust due to the messy and unrealistic rendering.
Full review: I actually enjoyed the puzzles despite the glaring spelling and punctuation errors in the writing. The biggest downfall of the game, however, is the excessive use of badly rendered AI “art”. It was to the point of distracting from the story itself, especially since the visuals play a big role in the storytelling. To the developer: please consider commissioning real artists, or even finding free assets to replace the current AI art. As it stands, this game is nearly unplayable with how ridiculously inconsistent and poor quality the art is.
Some examples:
- A major character is described with two key features, one of which is “wearing a hooded jacket”. Said character is then shown with multiple different jackets, even in the same scene, some of which do not in fact have a hood.
- Cityscapes are hilariously unrealistic and unrepresentative of “Sin City”, with tall skyscrapers melting into power lines(?) and random roofing materials(?).
- Thin lines (fences, power lines, tree branches, glasses frames, etc.) can potentially trigger agoraphobia or general feelings of disgust due to the messy and unrealistic rendering.
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They pulled a Natalie
Paul is one of the most savage thug life developers in the history of game developers. Things were going suspiciously well and I was like, omg 💖they all get to live and the triad will fall, and then 😭😭
Response from developer
Haha fun comment!! Thank you for the support and for the 5 stars!!
Greetings dear developer(s)
I’m quite enjoying this detective game with its characters and sort of cinematic scenes and great use of colors.
I just wish that with solving each case I could get badges because getting badges by watching ads doesn’t work and it’s always unavailable.
Also ,the music was really cool.
Thank you,
Campbell.
I just wish that with solving each case I could get badges because getting badges by watching ads doesn’t work and it’s always unavailable.
Also ,the music was really cool.
Thank you,
Campbell.
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Response from developer
Sorry the ads didn't work, thank you for bringing this to my attention! Also thank you for playing!





