
Free
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About
Died in the Tower Again — a pixel auto-battle roguelike where death teaches you.
You're an apprentice mage trapped in a tower. Combat runs on its own; every moment you decide what to grow. Combine eight elements — Fire, Ice, Lightning, Poison, Earth, Wind, Light, and Dark — into your own build and climb toward the 100th floor.
■ Growth that outlasts death — permanent progression and awakenings that make you stronger every run
■ Eight elements × awakenings — each with a unique ultimate and synergies (Melt, Venom Burst, Overload, Shatter, Judgement)
■ Relics, artifacts, engravings — choices that reshape every run; what you give up is the real skill
■ Gate bosses & tombstones — a boss every 10 floors, and marks left where you fell
■ Ranking & the Abyss — an endless Abyss mode and global leaderboards
Runs are short, death comes fast, and the next climb always reaches a little higher.
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What's New in Died in the Tower Again
1.0.12
October 23, 2026
[Improved] - New loading screen with a progress bar while updates download - Very old versions now go straight to an App Store update screen - A rating prompt after your first zone boss clear - Studio credit updated (Instagram @Bananak_Studio)
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Subscriptions & In-App Purchases
$0.49
Starter Pack
Gold and Artifact Coins. Once per account.







