Hi
It needs fixing put in first velociraptor
grinding bug/s need/s to be fixing/removed
When I try to achieve Initial talent/s none of the requirements would increase For example, if I chose diet and and I eat a couple of life fruits 🥑 that number would not increase even after I do a couple of runs An example of a dinosaur I would use his T-Rex try to find elite dinosaurs that number would not increase therefore, I cannot upgrade my dinosaurs and/or ,making them stronger
I believe that this is a major problem in progress in the game. Please fix this I actually paid money, so I’m really demanding that you do it.
I believe that this is a major problem in progress in the game. Please fix this I actually paid money, so I’m really demanding that you do it.
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Great ideas, poor execution
The overall gameplay and design is excellent, and this game could very well go places. Unfortunately, the experience is somewhat ruined by numerous issues.
Several in-game visuals are broken, from an annoying blob of purple for the Dazed condition to a massive eye-searing wall of errors if you are set on fire.
Status effects in general have so many issues it isn’t funny. Many effects are poorly described, most effect cards don’t even properly display their durations, and worst of all is that the majority of effects do not display any form of marker to verify they were applied and for how long, which makes the previous issue infinitely worse.
The worst issue of all, however, is that the brilliant card upgrade system does not work. At all. This can be easily seen by upgrading the basic Gallop card to no longer give you Tired…. Only it still does.
And of course, grammar problems literally everywhere. Which exacerbates all issues.
This could be a great game, but I see it’s four years old now. While I cannot know how much updating has occurred within that period, I sincerely hope that the creator intends to correct these problems, sooner rather than later. In the meantime, I cannot in good conscience play this game when there are so many other deckbuilders out there who do not suffer from endemic, system-wide issues like these.
Several in-game visuals are broken, from an annoying blob of purple for the Dazed condition to a massive eye-searing wall of errors if you are set on fire.
Status effects in general have so many issues it isn’t funny. Many effects are poorly described, most effect cards don’t even properly display their durations, and worst of all is that the majority of effects do not display any form of marker to verify they were applied and for how long, which makes the previous issue infinitely worse.
The worst issue of all, however, is that the brilliant card upgrade system does not work. At all. This can be easily seen by upgrading the basic Gallop card to no longer give you Tired…. Only it still does.
And of course, grammar problems literally everywhere. Which exacerbates all issues.
This could be a great game, but I see it’s four years old now. While I cannot know how much updating has occurred within that period, I sincerely hope that the creator intends to correct these problems, sooner rather than later. In the meantime, I cannot in good conscience play this game when there are so many other deckbuilders out there who do not suffer from endemic, system-wide issues like these.
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Dinosaur roguelike deckbuilder. Needs polish
The concept alone is unique. There are also lots of dinosaurs, cards, and items to pick from.
Response from developer
Hi, Lost in Mexico somewhere, Thank you so much for your review. I have updated a new version of this game and did polish it to a better dinosaur card game. I sincerely hope you play this a second time and tell me if you feel better or not about my game. Your feelings are especially significant to me. Many thanks for considering my request. P.S. I love your name so much! I used to live in Mexico for half a year, and it was in Mexico that I began to create indies. It means a lot to me.










