Free
About
One finger. One rule. Don't blink.
DON'T BLINK is a score-attack arcade game where you drag a glowing comet through walls of neon hazards that move to the beat. Skim past obstacles for graze bonuses, chain orbs to ignite FEVER, and survive an endless climb that keeps getting faster.
DAILY AND WEEKLY BATTLES
The daily challenge gives every player in the world the same course, reset at midnight. Weekly events twist the rules — no shields, double speed and score, or orb rush. Compete on Game Center leaderboards in endless, daily and weekly modes.
RACE YOUR OWN GHOST
Turn on the ghost and your best run flies alongside you as a translucent comet, so you always know if you are ahead of yourself.
EARN, UNLOCK, SHARE
Clear per-run missions to earn orbs, unlock new comet auras, keep your daily streak alive, and share your score card straight from the results screen.
FAIR BY DESIGN
No ads. No purchases. Orbs are earned only by playing, and every course guarantees a survivable route — if you die, it was dodgeable.
Runs at 120fps on ProMotion iPhones. Every visual and sound is generated in code — zero image assets, zero tracking, zero permission prompts.
Requires iOS 17 or later. iPhone only, portrait.
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What's New in DON'T BLINK
1.1
August 3, 2026
Redesigned home screen. Jump into a run with PLAY the moment the app opens. Improved results screen. Your score appears instantly, and you can check your next goal and retry right away. Tuned the first goals to be easier to reach for new players and refined the control hints. Daily and weekly challenges now roll over at the same moment worldwide, matching the leaderboard reset. Notifications are now set up from the bell on the home screen, so you will never get a surprise permission prompt after a run. Added support for accessibility settings such as Reduce Motion and Reduce Transparency. The ghost race feature has been retired. Plus faster launch, other refinements, and several bug fixes.
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