Free
With Ads
About
Dot Shooter is a twin-stick bullet hell drawn like a blueprint. Move with your left thumb, aim and fire with your right, and slip through enemy fire all the way to wave 20.
Every level-up deals you a choice of cards. Split your shots, add crits, slow the swarm or harden the hull, then grow the right cards into one of 13 evolutions.
Four sectors
Drift, Belt, Reactor and Nebula each have their own enemies, their own Warden and their own trouble: asteroids that block your shots, a beam that sweeps the arena, and fog that hides what hunts you.
Keep what you earn
Enemies drop Cores. After a boss, extract to bank them all, or push on for more and risk the run. Spend Cores in the hangar on upgrades that last and on 12 of the 30 skins, trails and effects. Earn the other 18 through achievements.
Eight ships and one secret
Each ship changes the rules. Fork's shots bounce off the walls, Mirror fires both ways, Glass hits twice as hard on a thin hull. Unlock them by playing, then find the ninth.
More ways to play
- Time Challenge: three minutes, score only
- Daily: one seeded run a day, with the same seed, sector and modifiers for everyone
- Weekly: a harder seeded run that changes each week
- Boss Rush: a sector's three bosses, back to back
- Endless: past the Warden, the waves loop harder
- Danger: seven levels of harder rules that pay more Cores
- Three missions a day that pay Cores
- The Log: 100 achievements and a page for every enemy, boss and card you meet
Fair ads
Your first run has no ads. After that, an ad plays only when you tap for one: a revive, double Cores at the end of a run, or a card reroll. No account needed.
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What's New in Dot Shooter
2.0.0
October 7, 2026
Dot Shooter is rebuilt from the ground up: a new game with a blueprint look, four sectors, nine bosses, eight ships and a Log to fill. Progress from the old version does not carry over. Old scores, gold and upgrades are reset, and everyone starts fresh.
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