Duna's BlobDrop

Duna's BlobDrop

Endless Fall Adventure

0 ratings
Free
With Ads

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Details

  • Released
  • Updated
  • March 24, 2026
  • April 6, 2026

Features

Duna's BlobDrop screenshot #1 for iPhone
Duna's BlobDrop screenshot #2 for iPhone
Duna's BlobDrop screenshot #3 for iPhone
Duna's BlobDrop screenshot #4 for iPhone
Duna's BlobDrop screenshot #5 for iPhone
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About

Duna's BlobDrop is a thrilling endless falling adventure game! Guide your cute Blobby explorer through an infinite cosmic abyss filled with treasures and obstacles. GAMEPLAY: • Touch to move — tap or drag to guide your character • Collect shining diamonds to unlock new characters and trails • Avoid dangerous obstacles: rocks, spinning gears, torpedoes, and missiles • Every 5 points you level up, unlocking new space environments • Power-ups: Magnet, Shield, Rocket boost, and Double Score FEATURES: • 6 unique space environments with smooth transitions • Beautiful Low Poly stylized graphics • 6 unlockable characters with unique styles • 4 trail effects to customize your look • Shop system with characters, trails, and boosters • Daily login rewards — play every day for bonus diamonds • Game Center leaderboards — compete with friends worldwide • Original synthesized soundtrack and sound effects • Share your achievements on Facebook Perfect for quick play sessions or extended gaming. How far can you fall? Download Duna's BlobDrop now and start your endless adventure!
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What's New in Duna's BlobDrop

1.0.2

April 6, 2026

Safe area fixes, hearts system, haptics, audio improvements Features: - Hearts/Lives system: 3 lives per game, hurt expression with 1.5s recovery - Watch Ad to Continue: 1 extra life per game via rewarded ad - Fever Gauge HUD: fills from near-miss & diamond combos, triggers fever mode - Diamond Rain event every 45s, diamond spawn rate 14%→22% - Tutorial overlay for first-time players - HapticManager: tactile feedback for all game events - Just One More motivational hook on game over UI/Safe Area fixes: - All scenes respect top/bottom/left/right safe area insets - GameScene: score, hearts, fever gauge, mute button safe area compliant - MainMenuScene: mute, diamond counter, buttons safe area compliant - GameOverScene: title uses topInset, buttons use bottomInset - ShopScene: back button leftInset, diamond counter rightInset - RankingScene: back button leftInset, sound toggle rightInset Bug fixes: - Fixed red rectangle appearing on player hit (colorize on SKSpriteNode container) - Fixed hurt expression never recovering (added 1.5s timer) - Fixed audio clipping/distortion on game over (3 sounds stacking) - Added stopAllSFX(), reduced volumes, master mixer cap at 0.8 - Cleaned up AppIcon asset catalog (single universal 1024x1024) Version: 1.0.2 (build 1)"

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