Dungeon Dwarves User Reviews

Customer Experience

Positive experience14.7% of reviews
Neutral13.7% of reviews
Negative experience71.6% of reviews

~ Based on 95 written reviews from the US App Store.

What users say

Is Dungeon Dwarves Safe?

Dungeon Dwarves appears safe based on user ratings. AppsHunter Safety Score for Dungeon Dwarves is 90/100.

This assessment is based on 336 user ratings, with an App Store average of 4.6/5.

Safety Analysis

89.3% of ratings point to a safe experience
5.1% of ratings suggest some concerns
5.7% of ratings point to a risky experience

~ Based on 335 App Store ratings for Dungeon Dwarves.

Is Dungeon Dwarves Legit?

Dungeon Dwarves is no longer available in the App Store. AppsHunter Legitimacy Score for Dungeon Dwarves is 35/100.

Based on 35 of 100 points across 7 verification signals from App Store and developer data.

Score capped because this app is no longer listed.

Top reviews

Not maintained

No updates

One of the most boring games I’ve ever played

Absolutely no strategy or thought required. You just mindlessly mash upgrade and attack buttons. The only challenge is to avoid the stupidly placed trash item button when pickups appear in front of the upgrade buttons. The developers of this game must feel utter shame at what they produced.

Boring and Uninspired

If you like terrible repetitive music, while tapping buttons and watching progress bars drain, this game is for you! If you enjoy engaging content, challenging fights and opportunities for creativity, stay away!

This game is a perfect example of the kind of brain rot content IOS and mobile games in general are known for, if you find this game in any way fun, you probably also enjoy watching paint dry and listening to crickets in coitus.

Extremely dull & woefully repetitive. At least pay an actual composer to make some music that doesn’t feel like something they’d play prisoners in Pyongyang, while they drip water on their forehead tied to a turned up chair, if the game is going to be this repetitive and uneventful. It’s genuinely offensive to anyone with the modicum of musical talents how terrible the music is.

0.5 out of 100, as 1 out of 5 doesn’t even come close to expressing how terrible this game is, it isn’t a fifth as good as other games, it’s barely even a 200th.

:(
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Daily quests?

I like the game, but it seems every day one of the daily quests is upgrade any spell 3 times. Since I currently need 22 runes to upgrade each spell, and I get 1 rune for completing a dungeon, that means I need to complete 66 dungeons in 24 hours to complete the daily quests, which tbh has put me off. Not that the daily quests are worth completing anyway, I get like 20 copper or something for competing one of the quests, I’ve already got 24,000 copper in stock so what’s the point? That’s just an example. I’ve got 10s of thousands of various resources just from hacking through the l dungeons loads of times, at least make the daily quests worth doing, and not impossible at the same time. Thanks for reading.
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Was fun, then it broke

This is not a super fun action game, it’s a time killer. I enjoy it, but apparently it still breaks once you reach too high of something. Not sure what it is, but it could be my power, the shrine, the amount of runes I have hoarded. I’m not sure, I just know I the game won’t let me play, tap, do.. anything. It just loads the last dungeon I completed with new power and dies.
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No scaling and stopped working anyway

There is no real scaling. You just do the exact same thing over and over. Also the afk progress is non existent because the dungeons go from okay to hours for one enemy very fast.

The game hasn’t loaded for a week now anyway so can’t play anymore.

Fun concept and game

Enjoyable dungeon bash.

Mindless grind

This game is enjoyable purely on the surface level. There appears to be no real story, just the choice of diving through one of the five dungeons on repeat or running through one of the three tower instances. The game mechanics are fun and add a level of strategy to the game. However, the game becomes extremely easy, as you out-skill the difficulty progression fairly quickly and it doesn’t appear to attempt correcting itself, so the game just plays itself, aside from tapping a per-instance level up bought with gold acquired inside of instances.

TLDR mindless time killer
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lol little people

stupid retina detaching blue splash screen and little people are obviously a joke and amusement on planet man.

Fun, simple, probably broken

The game has a very simple system which is fun for a bit but will likely get old pretty quickly as you simply repeat the exact same thing over and over for as long as you want to play the game. No end goals or anything.

There is a mechanic in the game that is likely broken, but broken in a way that gives you way too much return. There is a tower and shrine system where you beat stages to earn one point to the shrine, which in turn gives you better returns on the stages you repeat endlessly. The problem is that not only do you get a loot bonus chance in those regular stages, but it happens in the tower as well, so at first you are slowly upgrading 1 at a time, but eventually you'll get bonuses, which also get larger and larger over time. My last one was 107 points instead of 1, so you then can immediately upgrade the tower by a ridiculous amount, and it kind of makes everything else meaningless without any further difficulty. It doesn't seem intended to be this way since you can only upgrade 1 point at a time and the process is overly slow (aside from breaking the game difficulty).
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Boring and makes zero sense!

Good game but it’s too basic and makes no sense. No matter how much we upgraded their pickaxe or spells, somehow it takes nearly the whole day to smash some rocks and normal monsters in the dungeon but the boss fight ends after 2 moves? The normal monsters and rocks are harder to kill than the final boss, what kind of idiotic idea is this?

The only reason I didn’t give one star is because the game’s graphic is not bad and it works with not much issue.
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I don’t get it

It should be a fun game but it’s not because there’s absolutely zero reason to play. You technically upgrade your dwarves but it’s meaningless as the numbers go up but the gameplay is doesn’t change. I.e there’s absolutely zero difference between completing a level at level 1 vs level 1000. Identical other than larger numbers.
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Awesome game!

This is a great easy pace game but it needs a mass upgrade option for the shrine specifically. I am sitting at around 1000 upgrade tokens and it takes forever to go through all of them one at a time. I think if you have enough material/tokens there should be a quick way to instantly level it up.

Not much to do

I played it was fun at first but just upgrading dwarves is not to fun

I played i could not control my dwarf he just mined and I killed bad guys

Solid Time Waster

A nice game to check on when you have a few minutes throughout the day.

Some feedback for the devs: the bottom of the screen is where you’re going to be clicking a lot when in dungeons. It’s also where item upgrade pop up’s appear. So when you get an upgrade pop up, if you click anywhere other than “equip” for that item pop up, you lose the item. This is annoying and should be changed.
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It works well now

I enjoyed the game for what is, a simple little fun game that can progress while you are away. The bug that would prevent progress has been fixed. It works well now.

Some bugs still to be fixed

Game stopped letting me click anything on the screen, things still moving in the background but can’t choose another dungeon to beat or click on anything including the settings. Tried to force close and reopen but same result. Will try again after the next update and see if that fixes the issue.

Awesome Idle Game

You have to love incremental idle games to love this game. There isn’t a lot to do except watch the dwarves plow through their obstacles until they have crossed enough rows to face the boss. My characters are so buffed, they one hit bosses with ease. It’s taken a lot of repetitive grinding to get them there but it’s worth it to watch them plow through everything.

If there were an quicker way to use up the Shrine coins en masse and perhaps a means to apply all possible dwarven upgrades based on the materials acquired, this would be a perfect idle game.

No level glitches happening here that were reported before. Awesome awesome idle game.
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Enjoyable but flawed

I like that this game is an idle dungeon crawler. I can just set my dwarves to work on a dungeon, and then check back in on them hours later. I’m a person who enjoys the meditative nature of grinding levels in a game, so this definitely isn’t for everyone. The underlying nature of the game is not the issue I have.

For me, the problem is when I reached higher levels. For one, every dungeon is at difficulty “Easy” now. This removes the enjoyment of deciding to send my dwarves into a hard dungeon because I know I’ll be away from the game for a few hours, and I want to see if they can get through it. It’s just all easy and all same-same.

The second problem is much larger. Fortune Runes, as far as I can tell, can only be used one at a time. Sometimes I get bonus runes upon completing a tower challenge. This bonus started at a reasonable level: Instead of 1 rune, I’d receive 11. Then the number of bonus runes started increasing. (Roughly) 30, 100, then 300 runes received every time I got a bonus. Now it’s 999 runes per bonus. Since runes can only be used one at a time, I would have to use 999 runes ONE AT A TIME to use them all up. This is ridiculous and broken. Since the dungeons became easy, tower challenges were a nice change of pace. Now they just stress me out when I get the bonus runes, knowing I either have to click over a thousand times on an upgrade screen to use them all, or just leave the runes incompletely used. This is frustrating and unsatisfying.

The final problem is a support problem. There is no option within the game to report a bug or otherwise communicate something about the game. I searched the Hyper Hippo webpage, but didn’t find any sort of customer support option. Finally, by pulling up the game in the App Store, I found the option “App Support.” But this just lead me to a generic Help page for all of Netflix with nearly nothing specific about this game, and instructions to call if I still had questions/wanted to contact them. I don’t want to call. I want to be able to shoot off a message or an email (with screen caps) about the issues I’ve found rather than calling.

So hopefully someone sees this review and makes some tweaks to the game. I like the game, and would love to see it improved.
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Fun for about 2 days

After that it's pretty much the same mindless game. No strategy or thought required to play.