Fun game, but needs buffers.
Anything close to 180° or 0° doesn’t read properly. I think the angle generation would be greatly served by some buffer zones. Maybe angles between 10° and 170° or something?
Response from developer
Update: Version 1.0.4 which is out now includes a fix for this Hi TheRealKuni, I also recognized the behaviour and work on a fix for this in a future update. Thanks for pointing this out! Best regards, Arno
