About
Explore a vast library of 366 games and creative activities with intuitive swipe controls. Save your favorites and enjoy a diverse range of challenges, from racing to drawing. Supports offline play and offers optional multiplayer features.
What's New in Elias Arcade
1.0.0
September 16, 2026
Subscriptions & In-App Purchases
Annual Arcade Pass
All 366 games for one year. Renews automatically.
User reviews
Developer apps
FAQ
What is Elias Arcade?
Elias Arcade is a digital collection featuring 366 games and creative activities accessible via a subscription. It offers a variety of gameplay experiences, from racing to drawing, with intuitive swipe controls.
How much does Elias Arcade cost?
Elias Arcade is free to download. An Annual Arcade Pass, priced at $1.99 per year in the US (local prices may vary), unlocks all games. Payment is charged to your Apple Account.
Can I play Elias Arcade offline?
Most activities in Elias Arcade work offline after initial access is verified. However, purchasing, restoring content, and online multiplayer require an internet connection.
Does Elias Arcade have ads?
No, Elias Arcade does not feature any advertising. The app is designed to provide an uninterrupted gaming experience.
What languages does Elias Arcade support?
Elias Arcade supports English and Spanish. The app automatically follows your iPhone's language settings, defaulting to English if your device language is not supported.
How do I cancel my Elias Arcade subscription?
You can manage or cancel your Elias Arcade subscription in your Apple Account subscription settings. Ensure cancellation occurs at least 24 hours before the current period ends to avoid automatic renewal.
What age rating is Elias Arcade?
Elias Arcade has an age rating of 12+. This indicates the type of content and complexity of games available within the application.
How often is Elias Arcade updated?
Elias Arcade was last updated on September 16, 2026, with version 1.0.0. Future updates will likely continue to add content and improve the user experience.





