
Free
In-App Purchases
Rating summary
About
Build a town worth defending.
In the frontier wetlands of Calmina, your resistance advance party must establish a settlement and hold it until the main force arrives. Build workplaces, assign staff, connect a magical communication network, and prepare for raids. The town you nurture is also the town you must protect.
BUILD, CONNECT, HOLD
Choose where to build across roads, marshes and uneven terrain. Match staff to workplaces, develop research, and balance growth against defense. Switch to the Arcane view to inspect communication links when you need them, then return to your town.
DECISIONS BEYOND THE BATTLE
Between assignments, invest in the next operation and talk with your companions. Your accumulated choices shape alliances, routes and the future of Calmina. The campaign spans 13 chapters, with branching assignments, side chronicles and multiple endings; one route does not visit every map.
MAKE THE NEXT RUN YOUR OWN
Develop staff, pursue local goals and revisit cleared assignments with a different plan. Run History helps you reflect on previous results and what to improve next.
TRY THE BEGINNING FOR FREE
The tutorial and Chapter 1 are free. A single, one-time Full Game Unlock purchase grants access to the paid campaign. Later chapters still open as you progress through the story—purchase does not bypass story requirements. The purchase price is shown in your local currency.
No subscriptions, advertising or consumable currency purchases. Town play is available offline; purchases and purchase restoration require an internet connection. Choose from 16 languages in Settings. Adjust the day pace, text size, interface spacing and contrast to suit your play.
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What's New in Enchant Link
1.0
November 6, 2026
1
Subscriptions & In-App Purchases
$5.99
Full Game
Chapters 2–13. Story progress still required.




