Love it
Can only play on iPad
Fix it and I’ll rate a 4 star, otherwise
People will pay attention to my post and not download your app
Great RPG
Good intentions; horrible UI
Originally, I was going to do 2 stars, but since I can see the developer clearly cares, I’ll give three stars instead.
Really lame
Endless fun
Anything this developer puts out is awesome
A few Glitches
Continue to play the game from level 1-5, give or take. I doubt that developers have actually sat down, played the game, taken notes, etc.
Periodically I have to reboot because the graphics rendering goes kaput - images turn black. And, periodically players can be moved but they are immediately dragged back. Time to reboot again.
As a software developer for 35 years, I would say that the game probably has lots of memory leakage, poor pointer management, etc. I give the software product a D+.
But I like the concept. The game does not play as described; a very unbalanced, player hostile game.
Great game
I have one complaint. There seems to be no way to quit or reset the game which means that if I mangle some aspect of character development (such as accidentally selecting defender for a class I don't want it on which I've done at least 10 times now) I have to delete the game and download it again. Not sure if this is intentional, but it certainly is annoying. Hardly a deal-breaker though. Overall this is a great game.
Response from developer
Glad you enjoy the game! You can 'start over' in a sense. The game is designed to keep going. You can even have total party kill and still work towards the 'main' quest, and the main quest line will start over after it is completed. You can remove characters from the party in the inn. You can create new characters at the starting town in the inn or in the special store of any other town by spending adventure points. (I wanted to limit power leveling, so you can't freely create characters in higher level town areas.) You can go back to a previous town by removing all characters from the party, leaving the inn and tapping the gate as if to go on an adventure. This will offer you a choice of going to the first town or any other town you have characters.
Fun
The creator held true to the "old school " d20 game mechanics- which makes it more like having a DM vs. "Preset" adventures found in so many RPG's.... the art is great ( if not so noticeable due to the smaller format - my ONLY complaint ), the
"identity" feature is hella cool ( and offsets my complaint ), and the randomness is uniquely suitable/ awesome✌🏽
The plight of the Player
The UI could stand to improve, as it's missing in many places, and where it does exist it's fairly rudimentary and unclear.
The lack of a crafting system is regrettable, and the shop system isn't good. It could be replaced by a storage system, and a new and interesting shop could be included, mimicking the Endless Depths version. The Crystal shop is useless except for the recruit and the potion, so that could be revamped.
Speaking of potions, the lack of healing skills and potions means that characters get to low health very quickly. The fact that there is no real taunt system means that enemies will just target your back row indiscriminately. That could be changed by having a cleric class that focuses on healing more than buffs, and having warriors generate taunt passively. Having every other even level of a class actually be useful would be nice too.
Sad
Response from developer
Hey Toast. I assume you are referring to Endless Depths 2 or Endless Nights. Feel free to send me what you disliked in this one compared to those at nationssoftware@gmail.com -- this would help when it comes time to contemplate Endless Depths 3.
I love it! Amazing game!
5/5 keep it up!
Really want to like it but so many issues
The game needs a lot of work. If that work is done, I'll gladly raise my rating.
Alright
It's a decent RPG, it's just it feels sluggish and has camera issues. (Also a dice rolling mini game for attacking and defending would be cool)


