
Everlife 2 - Life Simulator
Generational Life Sim Sandbox
About
What's New in Everlife 2
0.9.20
September 15, 2026
Patch 0.9.20 Changes - Added five branching dramatic storylines across 41 cards: a parent's serious illness, hidden partner debt, a friend's betrayal, a secret half-sibling, and a sibling's arrest. Stories unfold across seasons with lasting consequences. - Grandchildren can marry and have children. Great-grandchildren appear in the Family Tree and can become successors. - Improved Family Tree spacing and long names. The tree opens centered on your character and remembers your zoom. - Suggested actions include at most one character or pet interaction, leaving more room for other activities. - The Action Menu remembers your scroll position when going back. - Character randomization now includes starting age and gender alongside name and appearance. - Added VoiceOver support for cards, choices, and notifications on iPhone and iPad. - Added species-specific sounds for all 21 pet types. - Added Privacy Options in Settings and a fictional-content disclaimer. Fixes - Moved the full Prison category into the main Action Menu. Other categories are locked while incarcerated, and Quick Actions use prison actions only. - Fixed unavailable outcomes hiding, locking, or reordering actions. Actions without an outcome no longer consume a season. - Fixed duplicate Code Prototypes entries in Favorites/Recent and saved aliases remaining after favorite removal. - Fixed Coke and Shrooms production opening the wrong cards. - Fixed Household actions selecting unrelated scenarios, targeting the wrong person, or applying no effects. - Fixed Murder losing its target, opening unrelated scenarios, or failing to register an attempt. - Fixed stuck cards and popups after pausing or switching menus, including the Wine dialogue. - Fixed Start New Life freezes, old progress returning, and repeated start-of-season screens. - Fixed loading errors treating valid progress as damaged and settings recovery resetting unrelated preferences. - Fixed household problems after bankruptcy, succession, and moving towns, including minors being left alone. - Fixed relatives being misclassified as Exes, valid partners disappearing, and remarried parents having children with former partners. - Fixed failed dates creating partners, missing Find Love and marriage options, and dating returning to the wrong phase. - Fixed age-inappropriate interactions, fertility options, cheating scenarios, and murder targets. - Fixed Puberty persisting after 18, including after loading, and Depression appearing at 70+ Happiness. - Fixed ChemiCure being offered after surgery for non-cancer injuries. - Fixed negative child interactions increasing relationships and switching gyms after unwanted attention lowering Happiness. - Fixed teen theft awarding Art instead of Crime. - Fixed duplicate graduation cards, incorrect diploma flashes, and stale graduation overlays. - Fixed film events appearing out of chronological order. - Fixed missing purchased Toy Chest actions, childhood Drinks options, and Bank services. - Fixed the player aging faster than relatives and inherited relatives having job ranks beyond their skills. - Fixed DLC purchases, restores, ownership defaults, prices, and purchase-button states. Added feedback for failed or pending purchases. - Fixed delayed permission responses overriding notification preferences. - Fixed disappearing Contact profiles, transparent baby portraits, overlapping Family Tree lines, and clipped iPad obituary controls. - Fixed menu colors, fading backgrounds, stray arrows, overlapping icons, long labels, and notification placement. - Corrected names, pronouns, placeholders, relationship descriptions, and career wording across several cards. Full patch notes: https://playeverlife.com/patch-notes Join our Discord: https://discord.gg/6V5KtDrx8g
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