FALL: Deep Mine

FALL: Deep Mine

Dig, loot, go deeper

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Free

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Released
October 9, 2026
Updated
October 9, 2026

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FALL is a one-handed, portrait dig-and-survive roguelite. Leave your camp on the surface, collect ore, upgrade your gear and go a little deeper on every run. Note: the in-game text is currently in Turkish. MAKE NOISE AND THEY WAKE UP Digging, shooting and dynamite all make noise. The mine stirs, then wakes, then rages. Fill the meter and the boss of that depth rises. Staying quiet is a strategy too. 30 BIOMES, MORE THAN 1000 METERS DEEP From the Soil Layer down to Point Zero, every biome has its own rock, creatures and hazards: ice caves, crystal beds, a mercury sea, a mushroom chasm, a glass cathedral, a silent sea and more. The biome order changes every run. GIANT BOSSES Each boss has five skills of its own and a second rage phase. BUILD YOUR GEAR - 12 pickaxe tiers and 8 pickaxe types - 8 weapons, from the blaster to the rocket launcher - Mods, relics and level-up cards make every run a different build - Tools such as dynamite, sonar, healing totems and drill rigs AND MORE - Destroy nests, raise beacons, ride the elevator between biomes - Chests, contracts, a daily mine and difficulty tiers - Permanent camp upgrades and legendary relics No account, no ads, no data collection. Plays offline.
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What's New in FALL

1.0

October 9, 2026

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