Almost Perfect
I played this years ago and recently decided to start a new save. I still love it. The graphics and audio are cute. The harvesting mechanic is satisfying. But I have three problems.
One is likely just a bug. The green and blue spiral mushroom doesn’t seem to receive the upgrade. Despite it being maxed out the most i get is 17. The rest yield between 70-80. I currently need to harvest over 100 for the day and it’s going to take forever.
Another is the probability with fishing. It can take a while to complete a day because I keep getting junk, which does not count towards the goal. I’ve even gotten a large shadow that was hard to catch that turned out to be junk.
The third is the lack of content. It doesn’t take a lot to unlock everything. And eventually there are no more things to decorate. (It would be nice if players could edit what they’ve built. My iPad froze for a second and I made a decoration choice without seeing all of them by accident.) There are also images in the App Store of the terrain being customizable which it isn’t. It is an event but I would like non event themed terrain options year round. At least I haven’t seen it and I’m past day 200. There seem to be two feature slots with nothing available and it’s been a while. Unless those two things are time locked not level locked.
Over all I like the game. I still do a few days and some cooking daily. But more content would be great.
One is likely just a bug. The green and blue spiral mushroom doesn’t seem to receive the upgrade. Despite it being maxed out the most i get is 17. The rest yield between 70-80. I currently need to harvest over 100 for the day and it’s going to take forever.
Another is the probability with fishing. It can take a while to complete a day because I keep getting junk, which does not count towards the goal. I’ve even gotten a large shadow that was hard to catch that turned out to be junk.
The third is the lack of content. It doesn’t take a lot to unlock everything. And eventually there are no more things to decorate. (It would be nice if players could edit what they’ve built. My iPad froze for a second and I made a decoration choice without seeing all of them by accident.) There are also images in the App Store of the terrain being customizable which it isn’t. It is an event but I would like non event themed terrain options year round. At least I haven’t seen it and I’m past day 200. There seem to be two feature slots with nothing available and it’s been a while. Unless those two things are time locked not level locked.
Over all I like the game. I still do a few days and some cooking daily. But more content would be great.
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delisted but available again?
game is okay. a little repetitive with no clear end goal, but it’s for children i assume so no big deal. achievements are broken and don’t seem to match up with in-game stuff, like reaching a certain player level which does not exist. apparently this game was removed from the store a couple years ago, but now it’s back again, which might be the issue. it’s also seemingly unfinished, so i’m not sure if it was made available prematurely.
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It’s fun
I thought it would be more for babies but it is more fun than I thought
Fun
Very good!
Love it!! But…
I’m actually living this game, but something must be up because I am not getting achievements like I should. Might be a bug there. I definitely completed the tutorial, but no achievement for it. I have played the game everyday since downloading, and not one achievement.
There is also some big lag in the game, and it messes up my percentages on things. I think the percentages for each small thing is kind of moot.
Also, I think the cooking could be better.
All in all though, I love playing it. It’s just a small mindless thing to do when I have some downtime.
There is also some big lag in the game, and it messes up my percentages on things. I think the percentages for each small thing is kind of moot.
Also, I think the cooking could be better.
All in all though, I love playing it. It’s just a small mindless thing to do when I have some downtime.
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