About
What's New in FENER
1.1
August 25, 2026
The rooms have changed shape. NEW ROOMS - L, T and U shaped floor plans; columns in the middle, fins reaching in from the walls, and bevelled corners - Diamond and triangular obstacles bend the light in new ways - Every 10th level brings a signature room: one large block at the centre, a corridor around it TWO NEW LIGHTS IN HIDDEN - Patrolling lantern: the light no longer stands still — it travels back and forth along a rail. You must stay unseen at every moment of its round. - Two phases: the lights split into orange and green. Each dot must hide only from the light of its own colour. DAILY ROOM The same room for everyone, every day, in a different chapter each time. A streak leaderboard on Game Center: how many days in a row? Also fixed: dragging dots no longer feels sticky.
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