Free
In-App Purchases

Details

  • Released
  • Updated
  • June 8, 2014
  • June 4, 2026

Features

Firefight - WW2 video #1 for iPhone
Firefight - WW2 screenshot #2 for iPhone
Firefight - WW2 screenshot #3 for iPhone
Firefight - WW2 screenshot #4 for iPhone
Firefight - WW2 screenshot #5 for iPhone
Firefight - WW2 screenshot #6 for iPhone
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About

Experience World War II combat with unparalleled detail. This real-time simulation game features realistic physics for vehicles, individually modeled soldiers with vital stats, and dynamic squad interactions. Call in artillery support and engage in strategic battles against sophisticated AI or other players online.

Realistic tank physics and movement
3D modeled ballistics and ricochets
Individual soldier stats (rank, health, fatigue)
Dynamic squad AI for ammo and medical support
Call-in off-board artillery support
Multiplayer versus AI or friends online
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What users say

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What's New in Firefight

12.2.0

June 4, 2026

- increased the size of 2 Western Front, 5 Eastern Front and 4 Pacific Front maps

12

In-App Purchases

$2.99

Autoire-Saint-Martin

8 scenarios for the capture of the village of Autoire-Saint-Martin.

User reviews

It’s fun, but punishes you for moving anything at all.

I’ve known about this game for a few years, and owned it across several devices. I’ve aged with this game, and the state it’s currently in is albeit better, but unplayable. The units are far too sluggish and refuse to obey commands, for the purposes of realism it’s fine, but for gameplay it’s far too punishing, and that’s coming from a diehard IL-2 and DCS player. The tanks, frankly are awful. There is far too much love poured into this game, just to fall short in one of its most critical aspects. The AI don’t know how to control them, they’re stupid. The tanks decide to engage infantry rather than tanks staring at them, and will actively engage the closest threat rather than the most dangerous, this means you can forget trying to do combined arms battles, as the tanks can’t even so much as point in the right direction 75% of the time. Again, realism is all well and good, people in real life aren’t spinning the turret like it’s war thunder, but it destroys gameplay for the player and provides a frustrating experience. The AI needs to have a priority system, ranking threats from 1-5, example. Tanks see tanks as a 5, thus prioritizing their engagement rather than standard infantry, a 1. Rocket troops can be a 3, and AT a 4, and small mg emplacements a 2, such a system would vastly improve and smoothen AI engagements, offering a much more rewarding experience. I love this game for what it is and want to see it grow dearly, so I’ll leave my two cents here in the hopes it won’t fall upon deaf ears. Thank you for your hard work on this game, it does not go unnoticed.
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First look aspect

It a good game but for people who want free to play this game doesn’t give that because i feel each of map 1 or at least map 1 of western front should be free with custom to give players more feel of the to see if they will pay money on it. I feel this way because this discourages new players like me to stop playing or just uninstall. You also show it to be free to play when looked over quickly to see if want to play.
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Best game ever I play it everyday

I have been playing Sean’s game for years and every year he brings compelling, fresh content that I am willing to
Fund. Any new maps or countries, take my
Money man.
I will continue to play this game until I die. It’s like battlefield 1942 but you command
Every soldier. Seeing a man rush a mortor or artillery piece or tank it’s just insane
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Son at least make one of the campaigns free

So you want me to pay 10$ for A DAM single campings???? Son ts is a dam scam, i wont buy any shi from you

tanks need some work

the infantry response is amazing, the tanks however don’t do as commanded or don’t move at all, i’ll have them behind and enemy tank and they will miss twice at point blank range

Developer apps

User experience

🐞

Reported Bugs

4 issues

Tanks turning away from targets

Bug

Troops not moving under fire

Bug

Inability to see hidden enemies

Bug

Inconsistent unit performance

Bug

Requested Features

8 requests

Defensive missions

Feature

Sandbox/custom battle mode

Feature

Medic/support units

Feature

Expanded campaigns (Eastern Front, Pacific, etc.)

Feature

Multiplayer functionality

Feature

Map editor

Feature

More varied game modes

Feature

Ability to control individual squad members

Feature

FAQ

What kind of game is Firefight - WW2?

Firefight - WW2 is a real-time simulation game focused on World War II combat. It emphasizes high levels of detail in its AI, physics, and soldier management, offering a deep strategic experience.

What are the key features of this game?

Key features include realistic tank physics with detailed movement, 3D modeled ballistics that ricochet, individual soldier stats like rank and fatigue, dynamic squad AI for support, and the ability to call in artillery strikes. You can also play against AI or other players online.

How is Firefight - WW2 monetized?

The game is free to download and play, but it offers in-app purchases. This means you can enhance your experience or acquire additional content through optional purchases within the app.

Who is the target audience for Firefight - WW2?

This game is designed for players who enjoy detailed World War II settings and are looking for a strategic simulation experience. It appeals to those who appreciate realistic mechanics and in-depth gameplay.

Can I play Firefight - WW2 with friends?

Yes, you can play Firefight - WW2 against either the sophisticated built-in AI or with a friend over the internet. This allows for both single-player strategic challenges and competitive multiplayer experiences.