
Flashing Numbers
Tap fast when numbers match!
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What's New in Flashing Numbers
1.0.2
September 29, 2026
Every run is now a race: catch the target ten times, as fast as you can. • Runs end at ten catches, so every game has a finish line and a time. • Only your reaction time counts. The clock runs while the target is on screen and stops the moment it isn't — so waiting for your number to come around never counts against you. It's your reflexes being measured, not your luck. • High Scores for every speed. Your fastest run, best accuracy and number of completed runs are saved for Level 1, 2 and 3. • A missed tap costs a quarter of a second, so precision matters as much as speed. Tapping wildly won't get you a good time. • A live timer and your score out of ten while you play, plus a summary at the end showing your time, accuracy, and whether you beat your record. Fixed: a correct tap could be ignored if you'd just missed the previous target.
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