Flavor Fever User Reviews

Flavor Fever
Flavor Fever
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Is Flavor Fever Safe?

Flavor Fever appears safe based on user ratings. AppsHunter Safety Score for Flavor Fever is 89/100.

This assessment is based on 88 user ratings, with an App Store average of 4.7/5.

Safety Analysis

93.2% of ratings point to a safe experience
0.0% of ratings suggest some concerns
6.8% of ratings point to a risky experience

~ Based on 88 App Store ratings for Flavor Fever.

Is Flavor Fever Legit?

Flavor Fever appears legitimate, with a few gaps. AppsHunter Legitimacy Score for Flavor Fever is 75/100.

Based on 75 of 100 points across 7 verification signals from App Store and developer data.

Top reviews

update needed

the game is fun, but i finished all the areas pretty quickly, so an update would be nice

New maps

I wish to see more maps before I pay for the ads to be removed… I like the game so far and I really get into games like this if you could write a code for different outfits for the people that would be a good addition keep working on it I love to see it grow!

Fun

Forced Ads and too many

Ads

$12 to remove ads is totally unreasonable.

Ads 👎🏻

Another game riddled with ads. More ads than gameplay. Disappointing.

Needs internet

Could’ve been cool but it needs internet to play when it shouldn’t be needed :/

Response from developer

Dear FoodIsLyfe676, Thank you for your feedback! We appreciate your input and understand your concern about the internet requirement. We'll certainly take this into consideration and work on improving our app to provide a better experience in the future. If you have any more suggestions or questions, please feel free to reach out to us. Your feedback helps us make our app even better! Flavor Fever Development Team

100B for 2nd restaurant

Unless I’m missing something, it would take wayyy too long to get to 100B even though I have all of the items from the first restaurant fully maxed. I’m making around 200k per customer with all my items. That would mean I need to serve 5,000 customers for 1B, and 500,000 customers for 100B. You serve about a customer a second because they can’t pick up the product as fast as you produce it so that would take 138 hours of constant running to get this amount. Please balance your game and this could actually be fun, but I’m not killing my phone for almost a week just to see some new content.
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