Fleet Start

Fleet Start

Synced sailing start timer

0 ratings
Free

Rating summary

Details

  • Released
  • Updated

Features

Fleet Start screenshot #1 for iPhone
Fleet Start screenshot #2 for iPhone
Fleet Start screenshot #3 for iPhone
Fleet Start screenshot #4 for iPhone
Fleet Start screenshot #5 for iPhone
Fleet Start screenshot #6 for iPhone
Fleet Start screenshot #7 for iPhone
Fleet Start screenshot #8 for iPhone
Fleet Start screenshot #9 for iPhone
🖼️Get Icon
Icons↘︎

About

Fleet Start turns every phone on the water into the same race clock. The race officer creates a race and shares a six-character code. Everyone who joins sees the identical countdown, hears the same horn signals, and sees the correct signal flags — because the app syncs the schedule to a shared clock rather than streaming ticks. Phones stay in agreement even on patchy marina connections. FOR RACE OFFICERS • Run the World Sailing Rule 26 five-minute sequence, or a three-minute dinghy sequence • Choose the preparatory flag — P, I, U, Z or the black flag • Postpone with AP, signal an individual recall (X) or a general recall (First Substitute) — with the correct flags and sound signals • Count down to the gun: start in 5 or 10 minutes, or at an exact time • Pick the class flag for your fleet — numeral pennants, one-design classes, a flag you type, or your class insignia uploaded from your phone • Run an evening of starts under one code, and record each finishing order • Share the race with one tap FOR SAILORS • Join from the list of active races, or with a race code • Big, legible countdown that turns red in the final minute • Horn signals and a spoken countdown, in your choice of five cadences — from minutes only to a call every few seconds, or a 5-4-3-2-1 count into every minute so you can sync a watch • Spoken announcements when the officer postpones or recalls • Keeps working with the phone locked or in your pocket APPLE WATCH Follow the countdown on your wrist: the phase, the time to the gun and the next signal, with a tap at every signal and a tick through the last five seconds. It keeps counting if your phone drops out of range. TRACKS AND THE REPLAY When the race officer allows it, and only if you choose to, record your own GPS track through a race. It records only while the app is open, never in the background, and nothing is uploaded until the race is finished. Afterwards, compare the fleet's tracks over each other and scrub back to the gun, with speed, VMG and heading for every boat. Published tracks can be seen by anyone using the app. THE START LINE When the race officer allows it, ping the ends of the start line from the boat and see your distance to it, the bearing to each end, and which end is favoured. Whoever lays the windward mark can ping that too. Pings are shared with the race, so the replay draws the line the fleet actually started on. This tool is off by default and only the race officer can switch it on for a race. Many one-design classes prohibit electronic distance-to-line aids, and that call belongs to the officer, not to each competitor. RESULTS Standings for each regatta by the Low Point System, with the discard the officer sets, and a season table across a series. Past races stay searchable by name, class, code or club for 30 days. LEARN THE FLAGS A built-in reference explains every signal flag — AP, X, First Substitute, the preparatory flags (P, I, U, Z, black flag) and the numeral pennants — with what each one means on the water. PRACTICE ALONE Practice mode runs a full start sequence on your own phone, with no network and no race officer. Ideal for training your starts. No account needed. No ads, no analytics, and nothing used to track you across apps.
Show more

What's New in Fleet Start

1.3.0

October 4, 2026

Follow the countdown on your Apple Watch. Open a race on your iPhone and the watch shows the same clock: the phase, the time to the gun, the next signal and the flags flying. Every signal taps your wrist and the last five seconds tick, so you can time the gun without looking. It keeps counting if your phone drops out of range, and the race officer's controls stay on the phone. Record your track. Turn tracking on for a race and Fleet Start keeps a point a second while you sail, on the screen the countdown already keeps awake. It records only while the app is open, never in the background, and nothing leaves your phone until the race is finished. Compare tracks afterwards. Once everyone is ashore, put the fleet's tracks over each other and scrub back through the race — it opens at the gun. Each boat is drawn where it was at that moment, with its sail number, speed over ground, VMG and heading, so high mode against low mode is something you can look at rather than argue about. Tracks are published to the race, and the race archive is open to anyone using the app. The start line, and the mark. Anyone in the fleet can ping the committee boat and the pin, and whoever lays the windward mark can ping that too. The replay then draws the line the fleet actually started on, and ranks the fleet by how far up the beat each boat is rather than by who is nearest the mark. A map underneath it. Where a map is available the comparison draws over the water you sailed on; without one, or with no signal, it draws the same picture on its own. Standings. A regatta is scored by the Low Point System from the current rules, with the discard the race officer sets, and a season table adds the regattas up across a series. Neither asks anyone to set anything up: give two evenings the same series name and the season table appears. Regattas. An evening of starts under one code is a regatta holding several races. The app says so now, where it used to say "race" and mean either one. Past races. Everything the two-day list no longer shows, searchable by name, class, code or club, grouped under the day it was sailed, back as far as races are kept. Sign on when you join. The starting list is offered as a card when you join a race, instead of sitting three taps down the menu where nobody found it, and your sail number is remembered. Choose the preparatory flag. P, I, U, Z or the black flag, picked when the race is created — it decides what happens to a boat over the line in the last minute. The picker names the rule, not just the letter, and the countdown names the flag actually going up. Fixed: filtering the race list to a club that no longer exists showed an empty list under a chip reading "All races". Fixed: the new race sheet could not always be scrolled far enough to reach its own Create button.

More