
Fluffquake: Stampede
One tap, one panicking flock
0 ratings
Free
With Ads
Rating summary
About
You're not a shepherd. You're the firecracker.
Toss it into the meadow and lift your finger. The fluffs take it from there: anyone who sees three neighbours bolting bolts too, the same way. A trickle becomes a wave, the wave clips a hive, the hive lets the bees out, the bees wake the wolf — and half the flock is already pouring into the pen while you just watch what you started.
One tap per round. Three firecrackers per attempt. The meadow decides the rest.
HOW IT WORKS
• Panic spreads like gossip: three runners beside you and you're running too
• Funnel fences herd the flock into the pen — until the crowd breaks through them
• Hives, geysers, buried firecrackers and sleeping wolves each add their own blast
• Mud smothers a wave; a geyser hurls panic into the far corner of the field
• A gnome jogs across the meadow dropping bonuses — only a runner can grab them
WHAT'S IN IT
• A 999-level campaign that introduces one mechanic at a time, each explained
• Three stars per level, at 75%, 80% and 85% of the flock penned
• Daily Meadow: the same field for everyone — beat your own yesterday
• Sandbox with eleven dials: field size, population, pens, wolves, hives, geysers.
Build a meadow and find out what it does
• A gallery of meadows and short links to show a friend what you pulled off
STRAIGHT ANSWERS
• The game runs fully offline. Only the ads need a connection
• Ads never interrupt a round: an interstitial arrives between rounds, never inside one
• A rewarded video grants two more firecrackers — attempts, not power. You cannot
buy a win, only another try
• No wait timers, no lives that "refill in 20 minutes"
One finger to play. Three screens to learn. A round takes a minute; arguing with
yourself about why it came out 92% this time takes as long as you like.
For any questions, please write to kleva@bk.ru
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What's New in Fluffquake
0.9.6
August 22, 2026
Improved UI




