
Forge Clicker
Idle Anvil & Dungeon RPG
About
What's New in Forge Clicker
0.34.0
August 31, 2026
• The game starts much faster. Work the forge does not need in order to open (plugins, artwork, sound decoding) now happens quietly in the background, or not at all. • Upgrade All is yours to steer: set the spend order, mark rows to skip, and it no longer empties your ore into the wrong upgrades. • Rewards are drawn now, not just spelled. Ore, Embers, Deepsteel and every other reward have real icons wherever they appear, and the daily bonus week is a row of cards. • A friendlier daily ladder: your next bonus unlocks at midnight rather than 24 hours after your last claim, day 2 pays a Rare Shard, and "Double it" still works after you close the message. • Daily bounties pay ore and embers worth your depth, and say what they pay. • Finish the quest chain and the master smith leaves you a standing order, so coming back always shows what you earned overnight. • Colorblind Mode actually recolors the game, and Protanopia is no longer a copy of Deuteranopia. • Deep runs can hurt the weekly boss and the Tower guardian again, and the anvil heats up past prestige 3. • Restore Purchases shows the moment the Forge Shop opens, and a shop that cannot load its prices says why and lets you retry. • Where the law asks, the game now asks you about usage statistics instead of guessing. • Plus a pile of smaller fixes: the quest log stays where you scrolled it, a rare loading-screen hang is gone, and sound effects still play the instant you tap.
MoreIn-App Purchases
$3.99
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