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Too many ads
alright
a LOT of the levels in the campaign are unnecessarily hard for a casual game…
does not need to be difficult for a “turn your brain off” game especially with limited plays
never understood the ‘play my game less’ feature in these mobile games. why would you want people to spend less time on the game? if money is an issue just ad banner ads. when your business model is “use less of my product and if you pay more you can come back” it isnt smart. this tactic is holding back the mobile market so much that its insane.
the only tolerable monetization on mobile is banner ads or OPT IN VIDEO ADS ON THE MAIN MENU FOR BOOSTERS which this game cant utilize. it sort of has this feature where you can watch an ad for 15 more moves, but when the stage presented already needs perfect RNG AND perfect amount of moves, it doesnt help.
add more moves to the stages. this is a CASUAL game. maybe add modifiers to the ranked mode? kind of stale.
it puts me to sleep which i like, but i can actually spend days on some stages with how difficult some of the stages are because they are so limited.
not looking for any sort of frustration or “accomplishment” in a casual game. ever.
