
Gather: Fandom Collectibles
where fandom is visible
About
What's New in Gather
1.2.2
August 16, 2026
the drop screen got rebuilt. - claim activity: see who pulled what, as it happens. every row names the fan, the card and the serial. - top fans: a leaderboard on every drop now, not just the ones you made. - set progress: how far you are on this drop, and the xp a finished set pays, stated up front instead of after. - long descriptions no longer get cut off. tap see more. - the drop type chip explains itself. your stash got tidier. - duplicates stack. five copies of the same card is one tile with a count, not five tiles. - packs from the same drop stack too. - pin as many badges as you like, five to a row, right under your username. pulls feel like pulls. - a new direct claim reveal, rise and spin, with a proper moment when a legendary lands. - finish a set and the app actually celebrates it. gifting works. - sending a sealed pack used to fail for basically every real recipient. fixed. it leaves your stash, lands in theirs, and they get a push. creating a drop is a different flow. - the whole thing was rebuilt as a run of short beats with a progress rail, so you always know where you are and what is left. - back out mid flow and it asks before it throws your work away. - the lineup you are about to publish is a carousel you can actually check. - notes can be two lines. - names in japanese, korean, arabic and emoji stop where they actually fit instead of at an arbitrary count. notifications. - we ask once, at the right moment, instead of ambushing you at launch. - if you already said no, the app tells you and takes you straight to the os toggle. plus a new app icon, a much deeper discover feed, a face id lock that can no longer be walked around from a pushed screen, sold out drops that say sold out instead of ended, share links that point at gather.fan where they belong, and a long tail of smaller fixes.
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