Goblin Node - Texture Lab

Goblin Node - Texture Lab

Create textures anywhere

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Free
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Details

  • Released
  • Updated
  • March 29, 2026
  • August 10, 2026

Features

Goblin Node - Texture Lab screenshot #1 for iPhone
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About

Goblin Node is a professional procedural texture editor built for iPad -- with first-class touch and Apple Pencil support designed from the ground up. No AI here. Just the satisfaction of pure procedural creation. Build reusable graphs that generate endless variations by connecting nodes and watch your texture evolve in real time. From seamless tileable surfaces to layered PBR materials, the results compound as your graph grows. ——————————————————— WHAT YOU CAN BUILD ——————————————————— • Tileable textures — bricks, stone, fabric, organic surfaces • 3D PBR materials — normal maps, AO, height, roughness • Texture atlases — pack and split multi-texture assets • Procedural patterns — noise, voronoi, spots, crystals, and more • Source Variety — Images, Text, Shapes, Paint and more • Complex distortions — Warps, Mirrors and Transforms of all kinds • Reusable graphs — share, import, and remix your work ——————————————————— WHY GOBLIN NODE ——————————————————— • Full procedural workflow — non-destructive, infinitely reusable • 90+ nodes — generation, blending, distortion, analysis, and more • Real-time 3D preview — see your material on a mesh as you work • iPad-native design — Pencil, touch, keyboard, and Magic Keyboard • GPU-accelerated rendering for fast, fluid results • Export JPG, PNG, TIFF, TGA and more ——————————————————————————— PRO — ONE-TIME PURCHASE ——————————————————————————— • 45+ advanced nodes including Flood Fill, Slope Blur, Bevel, and Warp • Up to 4096x4096 export for production-ready assets • Batch export all graph outputs at once • Import and export graph packages to share your work • Expose node parameters for dynamic, reusable templates • Unlimited graph count
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What's New in Goblin Node

1.3.1

August 10, 2026

Goblin Node 1.3.1 What's New • Flexible Render Settings -- Choose an output size relative to a node input, the graph, or an exact resolution. Bit-depth settings are ready for higher-fidelity workflows. • Expanded Flood Fill Toolkit -- Convert filled regions into indices, bounding-box sizes, grayscale colors, or independently controlled luminance and color masks. • New Texture Tools -- Auto Crop, Normal Combine, Tile Safe Transform, and GPU-accelerated FXAA give you more ways to finish a texture. Improvements • Compact selection actions and editable, reorderable graph input ports make complex graphs faster to manage. • Fullscreen project settings keep important controls close while you work. Bug Fixes • Pixel-exact resampling keeps mismatched node resolutions accurate. • Pinned previews, disabled nodes, preview controls, and Dot insertion are more reliable.

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In-App Purchases

$9.99

Pro Unlock

One-time purchase to unlock Pro features.