
Goblins & Gunslingers
Tactical western card duels
About
What's New in Goblins & Gunslingers
1.6.0
October 17, 2026
Larger combat stats, clearer targeting, animated opponent actions and twelve signature card effects. Your cards, collections and saves carry forward. A more readable tabletop • Layered ink surfaces, raised board pieces and contact shadows give the battlefield more depth. • New art-and-stat tiles show larger attack and health values, keyword badges, and clearer ready or exhausted states. Full cards remain available in your hand and inspection view. • Improved hand fanning, hover enlargement, card draws and placement animations. Menus, deck selection, matchmaking and tutorial panels share the refreshed style. Aim with confidence • Drag and release, or select a card and then its target. Legal targets, aiming arrows, target names and a distinct target lock make your choice easier to follow. • Compact layouts offer enlarged target selection. Invalid drops explain what went wrong, and completed multi-target choices ask for confirmation. • Mouse, touch and controller use the same targeting rules. Card inspection remains available during either player's turn. Watch the whole duel unfold • Summons, spells, attacks, damage and deaths now play in order, including your opponent's committed online actions. The result screen follows the finishing action. • Reconnect handling catches up to the current board, and retry protection avoids repeating effects. Full action animations require both players to use 1.6.0; older clients retain simpler feedback. More character in every play • Shared effects cover shots, explosions, healing, buffs, equipment, summons, deaths, transformations, Cover destruction and reveals. • Twelve cards receive signature effects: Quickdraw Kid, Scattergun Volley, Gallows Gunslinger, Greasepalm Goblin, Dynamite Squealer, Madame Boomchance, Hellrift Bolt, Rain of Cinders, Dunefire Harrier, Bind the Sheaves, Borrowed Harvest and Cornhusk Colossus. • Reduced Motion removes travel, tilt and shake while keeping outcomes clear. Particles can also be switched off. Your cards, collections and saves carry forward. Card rules, balance and ability outcomes are unchanged. See you at the table!
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