
Goblins & Gunslingers
Tactical western card duels
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Free
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About
The frontier has room for one Sheriff. Everyone else brought a deck.
Goblins & Gunslingers is a tactical western-fantasy card duel where faction decks collide across a lane-based battlefield. Build your posse, spend Gold and Mana, recruit Deputies, uncover hidden High-Rise positions, and protect your Sheriff through turn-based battles.
BUILD YOUR POSSE
Combine Goblins, Humans, Gnomes, Golems, Dwarves, Desert Devils, Straw Elves, and Beast allies. Each faction brings different cards, equipment, spells, and play styles, and every deck is yours to tune.
CONTROL THE FRONTIER
Fight for five central lanes while watching two concealed High-Rise positions. Take Cover, time your attacks, summon Deputies, and turn each card into part of a larger plan.
TURN GNOMES INTO GOLEMS
Gnome tinkerers are Flip-Charged. Commit a spell and they transform into towering Golems until your opponent answers back. It is the game's signature trick, and building around it changes how a whole deck plays.
PLAY OFFLINE
Learn the rules in the opening tutorial, duel three grades of AI opponent from Greenhorn to Legend, build decks, manage your collection, and open packs — with no account and no connection required. Sign in and your collection follows you between devices.
HAND-DRAWN WESTERN FANTASY
The cards combine ink-sketch character art with a weathered frontier table and an unusual mix of goblins, gunslingers, machinery, magic, and monsters.
Universal for iPhone and iPad.
Goblins & Gunslingers is independently created in Bozeman, Montana.
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What's New in Goblins & Gunslingers
1.5.0
October 1, 2026
High Noon 1.5: Ink, Iron & the Card Forge • 104 new cards, 13 for each of eight factions. The catalog now holds 380 cards. • A new pencil-and-ink art pass redraws 213 card portraits. • Card Forge: recycle spare copies into Forge Dust and craft the cards you need. Starter copies and cards in your saved decks are protected. • A balance pass on 29 cards, plus new cards that spend banked Gold alongside Mana. • Rules fixes: Straw Elf Rally now applies its printed bonus, and Venom kills only when it actually deals damage.
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