Free
Rating summary
About
Godot Cartesian is a jumping game drawn on a chalkboard.
The whole world is a Cartesian coordinate system in white chalk on black slate — and you are a little stick figure starting from the origin.
HOW TO PLAY
• Hold to charge, release to jump — every jump is a parabola
• The area enclosed by your curve and the x-axis is your score in real time
• While charging, a ghost curve and its predicted area grow live: watch the integral climb, then let go
OBSTACLES & RULES
• 20 levels unlocked one by one, with 12 geometry shapes joining progressively: rectangles, segments, triangles, parallelograms, circles, ellipses, parabolas, hyperbolas, sine, cosine, logarithmic and reciprocal curves
• Only sharp corners steeper than 75° are lethal — every deadly face is clearly textured; smooth curves are always safe to ride
• Walk straight up gentle slopes, launch off curved ones, bounce off floating lines, and keep jumping from obstacle tops
FEATURES
• Area is score: calculus you can feel
• Chalkboard art: pure black, white lines, hand-drawn charm
• Best score per level, sequential unlocks, auto-saved progress, fully offline
Start from a box, finish on a reciprocal curve. The blackboard awaits.
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What's New in Godot Cartesian
1.0
September 15, 2026




