Free
With Ads
Rating summary
About
You know this one already. Two children, one slice of cake: whoever cuts it,
the other picks first. Suddenly the cutter is very careful.
That is Gold Rush Prospecting. You privately draw seven cards and divide them
into two piles. Your opponent takes whichever they want, and you keep the other
one. Cut it evenly and they have no good choice. Cut it greedily and they will
simply take the better half and leave you the scraps.
THE TWIST
Before you hand the piles over, you turn one card face down. Your opponent has
to choose without knowing what it is — and if they pass on that pile, they never
find out. Every game has a few cards only one player ever sees.
WHAT YOU'RE COLLECTING
Gold nuggets, quartz, ore and shovels, gravel and pans, and the occasional pack
mule that can stand in for whatever you're missing. None of it is worth anything
on its own. Your six scoring cards decide what counts — and your opponent never
sees all of them, so they can guess what you're chasing but never be sure.
DEAL OR DRAFT
Take your six at random, or draft them. Drafting takes the luck out of the deal, but your
opponent gets a lot more information.
THREE WAYS TO PLAY
• Online against a friend, over Game Center — take your turn whenever you like
• Pass and play, one phone between two people
• Solo against the prospector, an opponent that reads your cards and plays to win
BETWEEN GAMES
A Claim Journal of every round you have played, career stats, and a reference
for all 48 scoring cards.
NO NONSENSE
No accounts. No sign-ups. No energy timers, no coins. Free, with
a single banner ad.
Eight minutes to learn. Considerably longer to stop arguing about.
Show more
What's New in Gold Rush Prospecting
1.5
September 13, 2026
New Draft Mode!







