Gravity Swing User Reviews

Is Gravity Swing Safe?

Not enough ratings yet to assess Gravity Swing.

Is Gravity Swing Legit?

Gravity Swing: Boost Hammer has limited verification signals. AppsHunter Legitimacy Score for Gravity Swing is 48/100.

Based on 48 of 100 points across 7 verification signals from App Store and developer data.

Top reviews

Ignore My Username

Fun game. The only problem with the game? it has a learning curve. I want a mode for casual gameplay where the hammer movement or rocket thrusts speed is slower. i’m too fat and lazy to for challenges sometimes. I want more types of background music playing, exactly like what “THE TOWER” game has. I also want another different mode called creative mode where I get the tools to place the blocks I want, to swing my hammer through the custom made level I created. I’d buy something like that if it’s behind a paywall. I just hope my money helps you regain the loss to add those suggestions. That’s all. My experience with the game has been fun. The advert placement is highly acceptable, it’s not forced in your face like other games. This is a visually appealing game and I can revive for free with ads. Thank you. My main suggestion though, is to please keep the store items a ‘purchase once, own forever’ for paying users & the rest of game as ‘free to play’ situation for peasants. Don’t ruin the game by adding subscription passes and pricing everything above 10 dollars unless it’s an animation bruh. Don’t put every single virtual item with a price tag like what EA games and other greedy company do. It’s not worth it. Trust. please! my god! because if you ignore my warning? I’m uninstalling, refunding and never coming back. Everyone is gonna hate the game especially if you use Ai slop. Never use that slop
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Response from developer

Thank you so much for the feedback! I'll definitely not put some EAsque subscriptions or cash grab mechanics into the game so you can rest easy, I might add some more levels tho - FOR FREE XD! Also the idea with the custom level editor is not so far off too actually, since I already implemented a level editor to build the levels for myself, so keep your fingers crossed! If the app actually does gain a solid player base, I'll keep adding more content (No AI Slop, promised!), without ruining the experience :)