Greentide

Greentide

Hold the trench. Together.

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Free

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Details

  • Released
  • Updated
  • August 20, 2026
  • August 20, 2026

Features

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About

The orcs are not attacking. They are arriving — thousands at a time, a green river that walks straight at your base and does not stop. Your answer is the trench. Drag a finger along it and turrets rise where you touch: gunners for the line, flamethrowers for the choke, mortars lobbing over the wall, lasers that burn hotter the longer they hold. No mid-fight economy, no busywork — your build IS your strategy, and every choice was made before the first orc stepped in. HOLD THE LINE • Paint turrets along the trench with one finger — a line, not a grid • Seven turret types with real mechanics: burn, pierce, chain lightning, slow fields • Call in missiles, bombing runs, cryo strikes when the horde bunches up THE TREE IS THE WAR • Every run pays scrap — win or lose • A 50-node upgrade tree: caps, damage, base armor, golden orcs, death-blast blood • Offline salvage: cleared fronts keep earning while you're away BRING A FRIEND • Two-player co-op: one base, two trenches, one shared fate • Create a room, share a 4-letter code, hold the fork together • Your tree, your turrets — both players keep their own progression A CAMPAIGN WITH TEETH • Six fronts, fourteen stages, from a quiet meadow fence to the gates of the Keep • The horde grows from six hundred to a hundred and sixty thousand • Clean-clear every relic stage if you think you can THE LONG WATCH • An endless mode that never stops sending them, and never stops getting worse • Roads open one by one until they come from every edge of the map • Walk away mid-watch — it is exactly where you left it • Playable with a friend, same as everything else AND WHEN THE TREE RUNS OUT • Reforge: trade the finished tree for Honours that survive every wipe • Daily orders, twenty-two achievements, and a record that outlives the campaign No account. No energy timers. No forced ads. The orcs are enough.
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What's New in Greentide

1.1.0

August 20, 2026

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