Misjudged
Response from developer
Thank you for giving Groundwar a second chance, Sumistle! I am glad you are enjoying the changes, and for coming back to update your review. Early feedback like yours is a big part of why those improvements happened, and there's plenty more on the way :) Feel free to join the discord too and share your thoughts there so we can get more fun things implemented! – Deph
Boring
Response from developer
Hey, first off thanks for the feedback, but I am sorry you find it boring. You're right, the core loop is train, upgrade, march, capture, and that battles happen off-screen with the same couple of sound effects (sounds like I need to add more!). However, there are so many more features I am not sure you've tried, especially the teleport system so you can teleport any where in the world and fight against other real players (if there are none around your current location). Troops can't be recalled on purpose, I wanted every march to be a commitment, so choosing where to send them is one of the main decisions when planning your attack. Alongside teleports and bounty contracts to capture enemy territory, I'm also working on a new game mode, Warfront, which is a 1v1 strategy separate from the main game that takes place over a 72 hour window. Very early beta and big changes are coming to that also! I am a solo developer, so even though you find the game boring, feedback like this can help me improve the game, so thank you.
Super fun
Brings out the conquerer in me
I have been plotting out my resources and upgrades to min max this like crazy. I am having an absolute blast.










