Grow Archer Chaser User Reviews

Is Grow Archer Chaser Safe?

Not enough ratings yet to assess Grow Archer Chaser.

Is Grow Archer Chaser Legit?

Grow Archer Chaser is no longer available in the App Store. AppsHunter Legitimacy Score for Grow Archer Chaser is 35/100.

Based on 35 of 100 points across 7 verification signals from App Store and developer data.

Score capped because this app is no longer listed.

Top reviews

Sad sad sad

Game looks good so I downloaded it and low and behold!!! The game won’t even open!! I’ve done the uninstall and reinstall method still won’t open… DEVS FIX THIS!!!!
Then maybe I’ll reinstall and probably change my rating

Very good game!

This game is great. I am hooked. Definitely check it out if you haven’t yet. Great job devs, you rock!
🤘😝🤘

Peace ✌️❤️

Best idle archery game ever!

Hi guys I’m tom. I just recently installed a hidden gem 💎 of game. This is totally awesome very and well made. Great job developers. Happy customer on your game. This game is a blast 💥 I know about Apps I’ve collecting Apps since 2009. I seen a lot come and go. Lately I’ve been finding SWEET game. Congratulations to an awesome game you got developing games dialed. New big fan tom.
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Awful Pricing, predatory balancing

The game throws literally millions of gems at your in the first couple of hours and when you hit a wall they drip feed you hoping you’ll impulse buy their packages. The packages themselves are super overpriced for what you get. Skins (outfit + weapon) are roughly priced at $30 CAD each with no way to earn them. Some skins can be earned from world boss, but the currency you get from that event is so little that it would take up to 6 months to finish one outfit. Other insane pricing includes getting rid of ads (permanent buff + all other adds) for $22, gold passes and rank up passes for nearly $40 each, and gem packs that go up to $200. The game is also overran with hackers. The top 15 have all clearly cheated (final stage complete) despite the game seemingly only a few days old. The devs clearly did not implement any stat checks at stage checkpoints.
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