Simple and stylish roguelite
Gun Rounds is great. The game is easy to play and feels well designed for mobile. It also has a variety weapons and fun enemies to discover. The blocking can be a bit finicky at times, but there’s a real sense of improvement as you master it. Hope to see more added to the game some day!
Short, sweet and satisfying.
Little mobile games like this give me hope that there’s a market of folks out there happy to exchange a few bucks to have a some fun with a neat, novel experience.
Thanks for making this game, scratches that roguelike itch real well and fills the free minutes during the day perfectly. Though a good run did make me late out the door this morning 😋
Thanks for making this game, scratches that roguelike itch real well and fills the free minutes during the day perfectly. Though a good run did make me late out the door this morning 😋
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Great to pass a little bit of time here and there
I love this game! I just wish there could be added weapons or enemies or worlds in future, for players who’ve been playing a while. A great play nonetheless.
I have a request
Change the hard mode description to “We gave bees satan attacks and made everything do double damage, i swear it’s fair”
10/10 would play again
10/10 would play again
Love you
Bro you are the best dev ever because you see your fans as a friends not like any another dev that see his fans like a bag full of money thanks for you plz if you don’t mind your name ❤️
Excellent!
Update: It looks like the 1.0.5.1 update addressed my only concern with this title: the battery and temp on my SE. They are both much more content now, thank you!! Looking forward to the potential Tundra update!
A bite size rogue-lite that scratches the itch when out and about (and has started to consume time at home)
This game is a complete package for me. While there are much more robust titles on the app store I personally prefer something tailored for phones and their mobile short-bursts-of-free-time style and this game checks all the boxes on my list:
- A rogue-lite, replayability
- Played in portrait
- Playable with one hand
- Has turn-based combat...
- ...but also active combat!
- Not too complicated, but makes you think
- Consistent theme and artwork
- Great sound track
How this title manages to fuse turned based combat (imo almost a must for mobile and my lifestyle) with active combat is fantastic. The aiming is similar to a previous iOS Bust-a-Move game and feels very natural while the defensive reaction reminds me of Studio Pixel's Azarashi with a twist- every enemy has different attack patterns so it keeps you on your toes but gives you the opportunity to learn. It's great combination of different mobile friendly concepts in a fresh way and I love having time to think but also a section to then react.
I don't know if the developer ever plans to expand this game in the future or build a successor but it's certainly one I'd keep an eye out for.
My only downside would be power consumption. On a 2020 SE it will warm up a little and take a nice bite out of the charge after 30 minutes of play time. If a "battery-saver" mode or similar were introduced I'd be ecstatic. (See above, this has been fixed as of 1.0.5.1!)
If you enjoy rogue-lites and have a hankering for one on mobile this one is definitely worth trying out for the asking price. One-time purchase mobile apps are becoming more rare and this one will be happily resting next to Downwell on my home screen.
A bite size rogue-lite that scratches the itch when out and about (and has started to consume time at home)
This game is a complete package for me. While there are much more robust titles on the app store I personally prefer something tailored for phones and their mobile short-bursts-of-free-time style and this game checks all the boxes on my list:
- A rogue-lite, replayability
- Played in portrait
- Playable with one hand
- Has turn-based combat...
- ...but also active combat!
- Not too complicated, but makes you think
- Consistent theme and artwork
- Great sound track
How this title manages to fuse turned based combat (imo almost a must for mobile and my lifestyle) with active combat is fantastic. The aiming is similar to a previous iOS Bust-a-Move game and feels very natural while the defensive reaction reminds me of Studio Pixel's Azarashi with a twist- every enemy has different attack patterns so it keeps you on your toes but gives you the opportunity to learn. It's great combination of different mobile friendly concepts in a fresh way and I love having time to think but also a section to then react.
I don't know if the developer ever plans to expand this game in the future or build a successor but it's certainly one I'd keep an eye out for.
My only downside would be power consumption. On a 2020 SE it will warm up a little and take a nice bite out of the charge after 30 minutes of play time. If a "battery-saver" mode or similar were introduced I'd be ecstatic. (See above, this has been fixed as of 1.0.5.1!)
If you enjoy rogue-lites and have a hankering for one on mobile this one is definitely worth trying out for the asking price. One-time purchase mobile apps are becoming more rare and this one will be happily resting next to Downwell on my home screen.
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A short, fun, and challenging game.
This game is very fun. I often find myself playing this game for several runs at a time. The game also has a good challenge level. Sure, normal mode can be very difficult at times, but easy mode is much more relaxed.
Also recently I have come across (in my opinion) a glitch that makes the game have almost no challenge at all on any mode. I got the item “emperor round” and died on one run. The next run I noticed that it seemed like the effects of this item were still in effect. Then I bought the demon skull and bubble shield in the first shop. After this, the enemies started to drop very large amounts of money, usually over 150 per room/level in the coast and over 500 per room in the gehena. When the run was over I finished with over 5800 even after buying all the items in the shop.
Also recently I have come across (in my opinion) a glitch that makes the game have almost no challenge at all on any mode. I got the item “emperor round” and died on one run. The next run I noticed that it seemed like the effects of this item were still in effect. Then I bought the demon skull and bubble shield in the first shop. After this, the enemies started to drop very large amounts of money, usually over 150 per room/level in the coast and over 500 per room in the gehena. When the run was over I finished with over 5800 even after buying all the items in the shop.
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Response from developer
Hi there, thank you for taking the time to leave a review! I'm glad that you've been enjoying the game:) As far as that glitch goes, I'll definitely look into it! Not really sure what's going on there but hopefully it won't be too hard to fix. Thanks for pointing that out to me!
Brilliant
Among uninspired profit scheming ad-riddled nonsense this is a treat. Gun Rounds is quite a challenge and the main blocking system has unusual timing but very learnable. The music and aesthetic is fantastic. I honestly didn't expect the fourth world to be so unnerving but it was a pleasant surprise.
This game is clearly a work of love! There are not a massive number of weapons and items but a few dozen is enough to populate the game with some fun synergies and several unique builds. I've also gotten up to 45 different palette swap choices which is a really nice touch.
Currently I've made it to the coast in hard mode with 59 total games. Definitely worth spending a little for a game like this than to suffer through ads for a meager experience. Great job :)
Also the clone's face really matches my aesthetic 11/10 ⭐️⭐️⭐️⭐️⭐️⭐️
This game is clearly a work of love! There are not a massive number of weapons and items but a few dozen is enough to populate the game with some fun synergies and several unique builds. I've also gotten up to 45 different palette swap choices which is a really nice touch.
Currently I've made it to the coast in hard mode with 59 total games. Definitely worth spending a little for a game like this than to suffer through ads for a meager experience. Great job :)
Also the clone's face really matches my aesthetic 11/10 ⭐️⭐️⭐️⭐️⭐️⭐️
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Wow
Um, hello
I played Downwell and I was recommended this I wasn’t expecting to much but
Wow was I incredibly wrong!
The music is amazing
The graphics are beautifully drawn
The attacks are incredibly easy to use
I would recommend to anyone
Well, thanks for reading. I hope you have an awesome day =(^.^)=
I played Downwell and I was recommended this I wasn’t expecting to much but
Wow was I incredibly wrong!
The music is amazing
The graphics are beautifully drawn
The attacks are incredibly easy to use
I would recommend to anyone
Well, thanks for reading. I hope you have an awesome day =(^.^)=
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Fantastic
Absolutely love the art style! The game is simple but addictive and i really like the variety of weapons, bravo!
Really enjoyed this hidden gem
You’ll find me listed under the Beta testers for this game and I thank you for that opportunity. The developer has been very receptive to feedback and it’s been a fun experience watching this game build up towards release.
Not going to lie, it’s a hard game. You will get better the more you play it. It’s very quick to jump in and start playing. Rewards beyond your imagination await for those that dare try to take on the Shop keeper. But you’ve been warned and no longer have access to the debug god mod menu.
Keep up the great work. I feel that the price is right and I support this project.
Force Captain
Not going to lie, it’s a hard game. You will get better the more you play it. It’s very quick to jump in and start playing. Rewards beyond your imagination await for those that dare try to take on the Shop keeper. But you’ve been warned and no longer have access to the debug god mod menu.
Keep up the great work. I feel that the price is right and I support this project.
Force Captain
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Great Idea, Poor Execution
The gameplay loop of this game is torture. You lose to a very hard end boss of enemy and have to spend way too long climbing back. The turn based nature means you can’t speed up the process either. It basically feels like the first two acts are a slow waste of time. In other games you can play faster with more experience but here you have to sit through boring attack after attack only to lose to the final boss and do it again.
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Awesome game
If you’re looking for a unique title with an innovative turnbased approach to shooting combat with a nostalgic game it type feel Gun Rounds is where it’s at. Incredibly addicting especially due to the rogue like element and the mystery box style way your acquire your arsenal. My only tick on this is a technical one, when I’ve been mid-game I’ve received phone calls and when returning to the game the sound does not work. I hope this gets fixed because the sound is key to this game with the timing factor of attacks. Still my favorite new title on the App Store.
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Fun game for passing time
It’s definitely hard and challenging. But once you get the hang of the game it becomes addictive. Decent variety of guns, items and perks. The only downfall of this game, is that you pay $4 for a game that might last you a couple of days of casual play. I hope the devs come out with more stages, modes, weapons, items etc. I highly recommend this game to anyone
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Great game ruined by recent update
I was so happy with my purchase when I first downloaded this game, it was fun and “easy mode” was my go-to for casual play. However the dev’s recently released an update that turned easy mode into the old hard mode, projectiles travel faster and it seems like I take more damage and the guarding system is now less forgiving. Sure the game is still fun but it’s much harder and more frustrating to try and play casually when the game requires 100% concentration. I’m now on the fence as to whether I should keep it on my phone.
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Awesome!
One of the best of the year. Extremely unique roguelite. Don’t miss this one!
Lacks longevity
Hard mode is not fun at all; its core mechanic kills the flavor of the different areas and quickly gets boring/repetitive. Good otherwise.
Great game, would pay for twice
Absolutely amazing game. I was looking for something new, a bit in a funk, but this game is so different and reminds me of Downwell, another great game, because of the graphics.
Amazing rogue like game
I never normally write reviews but I really love this game and the aesthetic of it, the gameplay is amazing and keep you going for more games I would recommend you getting it
Cool game, little too hard *Updated
I like the game, I like the different weapons, I like the upgrades and stuff, BUT, this game is a bit too hard.
You only get 10 health to start, and the idea is to block your enemies shots to avoid taking damage.
However I find it difficult to block all the shots and you take anywhere between 2-4 damage per shot depending on the enemy at the start of the game.
So once you miss three shots you’re down to 2-4 health and you don’t seem to get any back except by finding it in a chest but you need to beat a stage with a chest in it to get it.
So either you need quite a bit more health to start out with or the game needs to be more generous with the drops and upgrades, maybe both. Or refill some health between stages.
I hope to see some updates for this game to improve some of these areas. Enjoyed it, but found myself getting frustrated too quickly.
*UPDATE
Since the patch the game is much better. More health to start, seems easier to block the enemies shots.
Before the patch I could barely get past the first area but I’m currently in the 4th area now and still going.
Really having fun playing this now.
Thank you to the devs for the update!
You only get 10 health to start, and the idea is to block your enemies shots to avoid taking damage.
However I find it difficult to block all the shots and you take anywhere between 2-4 damage per shot depending on the enemy at the start of the game.
So once you miss three shots you’re down to 2-4 health and you don’t seem to get any back except by finding it in a chest but you need to beat a stage with a chest in it to get it.
So either you need quite a bit more health to start out with or the game needs to be more generous with the drops and upgrades, maybe both. Or refill some health between stages.
I hope to see some updates for this game to improve some of these areas. Enjoyed it, but found myself getting frustrated too quickly.
*UPDATE
Since the patch the game is much better. More health to start, seems easier to block the enemies shots.
Before the patch I could barely get past the first area but I’m currently in the 4th area now and still going.
Really having fun playing this now.
Thank you to the devs for the update!
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