Satisfying Dopamine Hit
The haptics and random points when you complete a task make it extra satisfying.
One thing that’s underrated about it is that you aren’t “punished” for breaking a streak. Streaks can increase your chances of higher point payouts, but you still have a chance and will still get plenty of points if you don’t succeed every day. Most actual games build up so much extra stuff from streaks that when you break it, it’s demoralizing, and I tend to just give up for a bit. And then when I try to track my own habits by paper, the streak is the only thing that makes it exciting. This app makes it possible for me to be proud of and reward myself for keeping at it and trying, even if I have a bad day.
I recently upgraded to pro because I wanted to create one time tasks and have more habits and rewards at a time. I did the lifetime license because I hate subscriptions, and I feel confident that I’ll use this for longer than a year.
Response from developer
Congratulations on the new arrival! 🙏 Really glad the app is clicking for you right now. The streak thing is something I thought hard about, so it's great to hear it actually lands the way it's supposed to. And yeah, those little dopamine hits are very much intentional!
Great app
Response from developer
Love to hear it! Accountability is really the core of what the app is built around, so this is great to read. Thank you!
Surprisingly Good
Response from developer
Thank you for your kind words and for this detailed review. I am glad the point system grew on you, it what makes it exciting instead of repetitive!
Solid, simple
Response from developer
Thank you for your feedback and helping to shape Rewardly!
